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'99-'00 RAPTORS DEPTH CHART
←A. WILLIAMS · 76T. MCGRADY · 83→
Vince Carter
DIAMOND · SG/SF · TOR
94
1999-00 Toronto Raptors logo
Vince Carter
6'6" · 215 lbs · 6'9" WS · 25 BADGES
99
DRIVING DUNK
100TH PCTL · SG
99
VERTICAL
100TH PCTL · SG
98
SHOT IQ
93RD PCTL · SG
THE SCOUTING READ
STRENGTHS
+Driving Dunk 99 — 100th percentile among SGs.
+Vertical 99 — 100th percentile among SGs.
+Standing Dunk 80 — 99th percentile among SGs.
WEAKNESSES
−Steal 63 — 46th percentile among SGs.
−Free Throw 79 — 50th percentile among SGs.
−Strength 57 — 59th percentile among SGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Tracy McGrady

Tracy McGrady

SG/SF · HOU

92
Brandon Roy

Brandon Roy

SG/SF · POR

89
Kobe Bryant

Kobe Bryant

SG/SF · LAL

96
PERCENTILE VS ALL SGS (142)
OVERALL
94
OUTSIDE
93
INSIDE
95
PLAYMAKING
90
ATHLETICISM
90
DEFENSE
80
REBOUNDING
80
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 94INS 81OUT 90ATH 87PLY 82REB 53DEF 73
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 25 TOTALFROM GET /api/players/slug/vince-carter-1999-00-toronto-raptors
HALL OF FAME · 2
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Post Fade PhenomImproves a player's ability to make post fades and hop shots.
GOLD · 14
Ankle AssassinIncreases the ability to break down the defender or cross them up.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Float GameImproves a player's ability to make floaters.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.PaceRaises the speed of the ball handler when sprinting.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
SILVER · 6
Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.FlashSpeeds up movement without the ball while in transition on offense or defense.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.
BRONZE · 3
Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 77.1 · 91ST PCTLCLOSE SHOT91
SG AVG 80.2 · 67TH PCTLMID-RANGE SHOT85
SG AVG 79.1 · 88TH PCTLTHREE-POINT SHOT88
SG AVG 78.5 · 50TH PCTLFREE THROW79
SG AVG 79.9 · 93RD PCTLSHOT IQ98
SG AVG 72.9 · 94TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SG AVG 78.5 · 89TH PCTLDRIVING LAYUP93
SG AVG 39.6 · 99TH PCTLSTANDING DUNK80
SG AVG 63.8 · 100TH PCTLDRIVING DUNK99
SG AVG 37.3 · 77TH PCTLPOST HOOK46
SG AVG 58 · 89TH PCTLPOST FADE78
SG AVG 46.4 · 86TH PCTLPOST CONTROL67
SG AVG 64.3 · 87TH PCTLDRAW FOUL84
SG AVG 84 · 92ND PCTLHANDS98
PLAYMAKING
SG AVG 70.4 · 89TH PCTLPASS ACCURACY82
SG AVG 76.6 · 83RD PCTLBALL HANDLE85
SG AVG 70.6 · 88TH PCTLSPEED WITH BALL84
SG AVG 71.9 · 70TH PCTLPASS IQ79
SG AVG 58.9 · 91ST PCTLPASS VISION79
ATHLETICISM
SG AVG 73.9 · 94TH PCTLSPEED88
SG AVG 77 · 68TH PCTLAGILITY82
SG AVG 74.1 · 100TH PCTLVERTICAL99
SG AVG 55 · 59TH PCTLSTRENGTH57
SG AVG 88.4 · 87TH PCTLSTAMINA98
SG AVG 82.3 · 76TH PCTLHUSTLE90
SG AVG 85 · 88TH PCTLDURABILITY94
DEFENDING
SG AVG 50.1 · 73RD PCTLINTERIOR DEFENSE60
SG AVG 73.2 · 71ST PCTLPERIMETER DEFENSE80
SG AVG 65.1 · 46TH PCTLSTEAL63
SG AVG 42.6 · 98TH PCTLBLOCK61
SG AVG 72.3 · 65TH PCTLHELP DEFENSE IQ77
SG AVG 68.4 · 87TH PCTLPASS PERCEPTION88
SG AVG 68.5 · 72ND PCTLDEFENSIVE CONSISTENCY80
REBOUNDING
SG AVG 43 · 80TH PCTLOFFENSIVE REBOUND51
SG AVG 50.5 · 73RD PCTLDEFENSIVE REBOUND55
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