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A-T PELICANS DEPTH CHART
←J. RANDLE · 83L. BALL · 82→
Tyson Chandler
EMERALD · C/N · NOP
83
All-Time New Orleans Pelicans logo
Tyson Chandler
7'1" · 240 lbs · 7'3" WS · 11 BADGES
95
DEFENSIVE REBOUND
71ST PCTL · C
95
STANDING DUNK
71ST PCTL · C
93
OFFENSIVE REBOUND
66TH PCTL · C
THE SCOUTING READ
STRENGTHS
+Defensive Rebound 95 — 71st percentile among Cs.
+Standing Dunk 95 — 71st percentile among Cs.
+Driving Dunk 79 — 70th percentile among Cs.
WEAKNESSES
−Close Shot 71 — 2nd percentile among Cs.
−Mid-Range Shot 30 — 3rd percentile among Cs.
−Draw Foul 47 — 3rd percentile among Cs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR CSBY ATTRIBUTE PROFILE
Rudy Gobert

Rudy Gobert

C/N · MIN

86
DeAndre Jordan

DeAndre Jordan

C/N · LAC

87
PERCENTILE VS ALL CS (95)
OVERALL
6
OUTSIDE
2
INSIDE
2
PLAYMAKING
13
ATHLETICISM
27
DEFENSE
50
REBOUNDING
69
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERC AVG
OVR 83INS 66OUT 55ATH 73PLY 39REB 94DEF 76
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 11 TOTALFROM GET /api/players/slug/tyson-chandler-all-time-new-orleans-pelicans
GOLD · 9
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.BreakerIncreases the success rate of breaking through opponent boxouts.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Paint PatrollerIncreases a player's ability to block or contest shots at the rim.Post Spin CatalystAttempting to do post spins or drives results in more effective moves, and less of a chance to be stripped.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.
SILVER · 2
FlashSpeeds up movement without the ball while in transition on offense or defense.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
C AVG 91 · 2ND PCTLCLOSE SHOT71
C AVG 75.1 · 3RD PCTLMID-RANGE SHOT30
C AVG 51 · 17TH PCTLTHREE-POINT SHOT26
C AVG 74.2 · 12TH PCTLFREE THROW59
C AVG 89.4 · 22ND PCTLSHOT IQ85
C AVG 86.5 · 8TH PCTLOFFENSIVE CONSISTENCY60
INSIDE SCORING
C AVG 74.7 · 25TH PCTLDRIVING LAYUP69
C AVG 88 · 71ST PCTLSTANDING DUNK95
C AVG 69.5 · 70TH PCTLDRIVING DUNK79
C AVG 87.4 · 5TH PCTLPOST HOOK65
C AVG 79.3 · 12TH PCTLPOST FADE52
C AVG 87.3 · 7TH PCTLPOST CONTROL66
C AVG 82.2 · 3RD PCTLDRAW FOUL47
C AVG 89 · 2ND PCTLHANDS58
PLAYMAKING
C AVG 56.4 · 21ST PCTLPASS ACCURACY40
C AVG 48.5 · 16TH PCTLBALL HANDLE35
C AVG 36.4 · 21ST PCTLSPEED WITH BALL25
C AVG 69.2 · 36TH PCTLPASS IQ64
C AVG 52.9 · 11TH PCTLPASS VISION31
ATHLETICISM
C AVG 60.5 · 48TH PCTLSPEED63
C AVG 50.7 · 52ND PCTLAGILITY53
C AVG 70.3 · 56TH PCTLVERTICAL74
C AVG 89.7 · 7TH PCTLSTRENGTH80
C AVG 92.3 · 18TH PCTLSTAMINA87
C AVG 86.1 · 19TH PCTLHUSTLE75
C AVG 84.1 · 9TH PCTLDURABILITY76
DEFENDING
C AVG 88.7 · 52ND PCTLINTERIOR DEFENSE90
C AVG 50.8 · 53RD PCTLPERIMETER DEFENSE53
C AVG 60.7 · 34TH PCTLSTEAL58
C AVG 82.1 · 54TH PCTLBLOCK85
C AVG 88.7 · 33RD PCTLHELP DEFENSE IQ85
C AVG 76.2 · 45TH PCTLPASS PERCEPTION75
C AVG 85.4 · 42ND PCTLDEFENSIVE CONSISTENCY85
REBOUNDING
C AVG 86.9 · 66TH PCTLOFFENSIVE REBOUND93
C AVG 90.7 · 71ST PCTLDEFENSIVE REBOUND95
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