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A-T WARRIORS DEPTH CHART
←P. SHORT · 86K. THOMPSON · 91→
Stephen Curry
GALAXY OPAL · PG/N · GSW
98
All-Time Golden State Warriors logo
Stephen Curry
6'3" · 190 lbs · 6'4" WS · 23 BADGES
99
THREE-POINT SHOT
100TH PCTL · PG
98
SHOT IQ
81ST PCTL · PG
97
BALL HANDLE
96TH PCTL · PG
THE SCOUTING READ
STRENGTHS
+Three-Point Shot 99 — 100th percentile among PGs.
+Ball Handle 97 — 96th percentile among PGs.
+Free Throw 91 — 92nd percentile among PGs.
WEAKNESSES
−Interior Defense 30 — 16th percentile among PGs.
−Strength 48 — 23rd percentile among PGs.
−Post Control 35 — 30th percentile among PGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR PGSBY ATTRIBUTE PROFILE
Isiah Thomas

Isiah Thomas

PG/SG · DET

95
Tony Parker

Tony Parker

PG/N · SAS

95
PERCENTILE VS ALL PGS (108)
OVERALL
99
OUTSIDE
98
INSIDE
47
PLAYMAKING
88
ATHLETICISM
57
DEFENSE
44
REBOUNDING
55
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERPG AVG
OVR 98INS 58OUT 95ATH 84PLY 94REB 46DEF 69
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 23 TOTALFROM GET /api/players/slug/stephen-curry-all-time-golden-state-warriors
LEGENDARY · 4
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.Mini MarksmanElevates the likelihood of making shots over taller defenders.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.
HALL OF FAME · 2
DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.
GOLD · 12
Ankle AssassinIncreases the ability to break down the defender or cross them up.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.Float GameImproves a player's ability to make floaters.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.PaceRaises the speed of the ball handler when sprinting.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.
SILVER · 2
Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.
BRONZE · 3
DimerBoosts the shot percentage for open teammates after catching a pass.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
PG AVG 87.1 · 67TH PCTLCLOSE SHOT90
PG AVG 86.8 · 81ST PCTLMID-RANGE SHOT93
PG AVG 82.6 · 100TH PCTLTHREE-POINT SHOT99
PG AVG 83.6 · 92ND PCTLFREE THROW91
PG AVG 91.9 · 81ST PCTLSHOT IQ98
PG AVG 90.5 · 84TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
PG AVG 90.3 · 91ST PCTLDRIVING LAYUP97
PG AVG 29 · 39TH PCTLSTANDING DUNK25
PG AVG 48.8 · 49TH PCTLDRIVING DUNK36
PG AVG 39.5 · 40TH PCTLPOST HOOK35
PG AVG 53.6 · 43RD PCTLPOST FADE52
PG AVG 45.7 · 30TH PCTLPOST CONTROL35
PG AVG 79.6 · 65TH PCTLDRAW FOUL84
PG AVG 90.8 · 88TH PCTLHANDS98
PLAYMAKING
PG AVG 89.7 · 88TH PCTLPASS ACCURACY96
PG AVG 90.2 · 96TH PCTLBALL HANDLE97
PG AVG 88.6 · 72ND PCTLSPEED WITH BALL93
PG AVG 91.2 · 85TH PCTLPASS IQ97
PG AVG 86.1 · 54TH PCTLPASS VISION88
ATHLETICISM
PG AVG 88.1 · 76TH PCTLSPEED93
PG AVG 86.1 · 42ND PCTLAGILITY85
PG AVG 79.9 · 37TH PCTLVERTICAL78
PG AVG 56.5 · 23RD PCTLSTRENGTH48
PG AVG 94.1 · 88TH PCTLSTAMINA98
PG AVG 88.7 · 96TH PCTLHUSTLE98
PG AVG 84.6 · 70TH PCTLDURABILITY86
DEFENDING
PG AVG 46.5 · 16TH PCTLINTERIOR DEFENSE30
PG AVG 81.9 · 50TH PCTLPERIMETER DEFENSE82
PG AVG 75.5 · 49TH PCTLSTEAL77
PG AVG 42 · 41ST PCTLBLOCK37
PG AVG 81 · 56TH PCTLHELP DEFENSE IQ82
PG AVG 81.5 · 86TH PCTLPASS PERCEPTION95
PG AVG 78.9 · 48TH PCTLDEFENSIVE CONSISTENCY80
REBOUNDING
PG AVG 41.8 · 53RD PCTLOFFENSIVE REBOUND38
PG AVG 52.5 · 56TH PCTLDEFENSIVE REBOUND53
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