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A-T MAGIC DEPTH CHART
←P. BANCHERO · 87D. HOWARD · 93→
Shaquille O’Neal
DIAMOND · C/PF · ORL
94
All-Time Orlando Magic logo
Shaquille O’Neal
7'1" · 325 lbs · 7'7" WS · 19 BADGES
99
SHOT IQ
99TH PCTL · C
99
STANDING DUNK
99TH PCTL · C
99
STRENGTH
98TH PCTL · C
THE SCOUTING READ
STRENGTHS
+Shot IQ 99 — 99th percentile among Cs.
+Standing Dunk 99 — 99th percentile among Cs.
+Strength 99 — 98th percentile among Cs.
WEAKNESSES
−Free Throw 53 — 5th percentile among Cs.
−Post Fade 50 — 8th percentile among Cs.
−Defensive Rebound 80 — 9th percentile among Cs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR CSBY ATTRIBUTE PROFILE
Wilt Chamberlain

Wilt Chamberlain

C/PF · LAL

91
Wilt Chamberlain

Wilt Chamberlain

C/PF · PHI

93
Wayne Embry

Wayne Embry

C/PF · SAC

90
PERCENTILE VS ALL CS (95)
OVERALL
80
OUTSIDE
18
INSIDE
52
PLAYMAKING
64
ATHLETICISM
66
DEFENSE
79
REBOUNDING
18
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERC AVG
OVR 94INS 83OUT 70ATH 80PLY 57REB 83DEF 83
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 19 TOTALFROM GET /api/players/slug/shaquille-oneal-all-time-orlando-magic
LEGENDARY · 5
BreakerIncreases the success rate of breaking through opponent boxouts.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.Post Spin CatalystAttempting to do post spins or drives results in more effective moves, and less of a chance to be stripped.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.
HALL OF FAME · 4
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Boxout BossIncreases the success rate of boxouts as the boxer.Paint PatrollerIncreases a player's ability to block or contest shots at the rim.Possession CloserBoosts a player's ability to track down or grab rebounds on the defensive end.
GOLD · 8
ChallengerImproves effectiveness of well-timed contests against perimeter shooters.FlashSpeeds up movement without the ball while in transition on offense or defense.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.PosterizerIncreases the chances of throwing down a dunk on your defender.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
SILVER · 2
Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
C AVG 91 · 57TH PCTLCLOSE SHOT94
C AVG 75.1 · 11TH PCTLMID-RANGE SHOT50
C AVG 51 · 17TH PCTLTHREE-POINT SHOT26
C AVG 74.2 · 5TH PCTLFREE THROW53
C AVG 89.4 · 99TH PCTLSHOT IQ99
C AVG 86.5 · 83RD PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
C AVG 74.7 · 13TH PCTLDRIVING LAYUP58
C AVG 88 · 99TH PCTLSTANDING DUNK99
C AVG 69.5 · 60TH PCTLDRIVING DUNK75
C AVG 87.4 · 77TH PCTLPOST HOOK95
C AVG 79.3 · 8TH PCTLPOST FADE50
C AVG 87.3 · 60TH PCTLPOST CONTROL92
C AVG 82.2 · 84TH PCTLDRAW FOUL95
C AVG 89 · 87TH PCTLHANDS98
PLAYMAKING
C AVG 56.4 · 44TH PCTLPASS ACCURACY55
C AVG 48.5 · 75TH PCTLBALL HANDLE58
C AVG 36.4 · 96TH PCTLSPEED WITH BALL69
C AVG 69.2 · 12TH PCTLPASS IQ52
C AVG 52.9 · 47TH PCTLPASS VISION51
ATHLETICISM
C AVG 60.5 · 93RD PCTLSPEED79
C AVG 50.7 · 63RD PCTLAGILITY56
C AVG 70.3 · 95TH PCTLVERTICAL95
C AVG 89.7 · 98TH PCTLSTRENGTH99
C AVG 92.3 · 1ST PCTLSTAMINA78
C AVG 86.1 · 5TH PCTLHUSTLE67
C AVG 84.1 · 54TH PCTLDURABILITY83
DEFENDING
C AVG 88.7 · 75TH PCTLINTERIOR DEFENSE95
C AVG 50.8 · 63RD PCTLPERIMETER DEFENSE56
C AVG 60.7 · 48TH PCTLSTEAL60
C AVG 82.1 · 47TH PCTLBLOCK82
C AVG 88.7 · 83RD PCTLHELP DEFENSE IQ96
C AVG 76.2 · 88TH PCTLPASS PERCEPTION92
C AVG 85.4 · 83RD PCTLDEFENSIVE CONSISTENCY97
REBOUNDING
C AVG 86.9 · 41ST PCTLOFFENSIVE REBOUND86
C AVG 90.7 · 9TH PCTLDEFENSIVE REBOUND80
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