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A-T CLIPPERS DEPTH CHART
←R. HARPER · 89B. GRIFFIN · 88→
Paul George
RUBY · SF/SG · LAC
89
All-Time Los Angeles Clippers logo
Paul George
6'8" · 220 lbs · 6'11" WS · 31 BADGES
94
CLOSE SHOT
77TH PCTL · SF
93
FREE THROW
98TH PCTL · SF
89
DRIVING LAYUP
52ND PCTL · SF
THE SCOUTING READ
STRENGTHS
+Free Throw 93 — 98th percentile among SFs.
+Ball Handle 87 — 95th percentile among SFs.
+Close Shot 94 — 77th percentile among SFs.
WEAKNESSES
−Offensive Rebound 33 — 2nd percentile among SFs.
−Shot IQ 75 — 6th percentile among SFs.
−Post Hook 40 — 9th percentile among SFs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Jalen Williams

Jalen Williams

SF/PF · OKC

89
Jaylen Brown

Jaylen Brown

SF/SG · BOS

91
Corey Maggette

Corey Maggette

SF/SG · LAC

86
PERCENTILE VS ALL SFS (96)
OVERALL
55
OUTSIDE
39
INSIDE
23
PLAYMAKING
52
ATHLETICISM
55
DEFENSE
59
REBOUNDING
11
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 89INS 71OUT 87ATH 84PLY 76REB 49DEF 77
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 31 TOTALFROM GET /api/players/slug/paul-george-all-time-los-angeles-clippers
SILVER · 22
Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.FlashSpeeds up movement without the ball while in transition on offense or defense.Float GameImproves a player's ability to make floaters.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Work HorseIncreases player speed and agility when chasing down loose balls.
BRONZE · 9
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Lightning LaunchSpeeds up launches when attacking from the perimeter.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.PaceRaises the speed of the ball handler when sprinting.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 89.2 · 77TH PCTLCLOSE SHOT94
SF AVG 87.9 · 46TH PCTLMID-RANGE SHOT87
SF AVG 81.6 · 62ND PCTLTHREE-POINT SHOT85
SF AVG 82.6 · 98TH PCTLFREE THROW93
SF AVG 92.8 · 6TH PCTLSHOT IQ75
SF AVG 93.5 · 21ST PCTLOFFENSIVE CONSISTENCY90
INSIDE SCORING
SF AVG 87.7 · 52ND PCTLDRIVING LAYUP89
SF AVG 58.6 · 43RD PCTLSTANDING DUNK55
SF AVG 80 · 57TH PCTLDRIVING DUNK85
SF AVG 64.8 · 9TH PCTLPOST HOOK40
SF AVG 76 · 28TH PCTLPOST FADE70
SF AVG 73.9 · 49TH PCTLPOST CONTROL75
SF AVG 82.1 · 20TH PCTLDRAW FOUL75
SF AVG 91.1 · 15TH PCTLHANDS80
PLAYMAKING
SF AVG 74.4 · 66TH PCTLPASS ACCURACY78
SF AVG 79.3 · 95TH PCTLBALL HANDLE87
SF AVG 74.8 · 59TH PCTLSPEED WITH BALL79
SF AVG 80.1 · 26TH PCTLPASS IQ75
SF AVG 65.5 · 32ND PCTLPASS VISION62
ATHLETICISM
SF AVG 79.8 · 42ND PCTLSPEED79
SF AVG 82.9 · 69TH PCTLAGILITY87
SF AVG 81.2 · 71ST PCTLVERTICAL88
SF AVG 70 · 44TH PCTLSTRENGTH70
SF AVG 94.9 · 39TH PCTLSTAMINA95
SF AVG 88.4 · 13TH PCTLHUSTLE75
SF AVG 84 · 83RD PCTLDURABILITY93
DEFENDING
SF AVG 69.4 · 75TH PCTLINTERIOR DEFENSE79
SF AVG 82.5 · 68TH PCTLPERIMETER DEFENSE87
SF AVG 69.3 · 42ND PCTLSTEAL66
SF AVG 54.8 · 46TH PCTLBLOCK52
SF AVG 83.3 · 68TH PCTLHELP DEFENSE IQ88
SF AVG 79.8 · 46TH PCTLPASS PERCEPTION80
SF AVG 81.9 · 52ND PCTLDEFENSIVE CONSISTENCY85
REBOUNDING
SF AVG 60.4 · 2ND PCTLOFFENSIVE REBOUND33
SF AVG 70.7 · 30TH PCTLDEFENSIVE REBOUND64
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