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'13-'14 PACERS DEPTH CHART
←D. SLOAN · 72D. WEST · 81→
Paul George
DIAMOND · SF/SG · IND
92
2013-14 Indiana Pacers logo
Paul George
6'9" · 220 lbs · 6'11" WS · 29 BADGES
98
SHOT IQ
94TH PCTL · SF
94
AGILITY
94TH PCTL · SF
94
PERIMETER DEFENSE
93RD PCTL · SF
THE SCOUTING READ
STRENGTHS
+Shot IQ 98 — 94th percentile among SFs.
+Agility 94 — 94th percentile among SFs.
+Perimeter Defense 94 — 93rd percentile among SFs.
WEAKNESSES
−Offensive Rebound 37 — 14th percentile among SFs.
−Post Hook 40 — 25th percentile among SFs.
−Strength 60 — 38th percentile among SFs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Paul Pierce

Paul Pierce

SF/PF · BOS

92
Kawhi Leonard

Kawhi Leonard

SF/PF · SAS

92
Latrell Sprewell

Latrell Sprewell

SF · NYK

84
PERCENTILE VS ALL SFS (153)
OVERALL
92
OUTSIDE
94
INSIDE
81
PLAYMAKING
91
ATHLETICISM
89
DEFENSE
86
REBOUNDING
45
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 92INS 73OUT 88ATH 85PLY 80REB 53DEF 77
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 29 TOTALFROM GET /api/players/slug/paul-george-2013-14-indiana-pacers
GOLD · 8
Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 13
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.PaceRaises the speed of the ball handler when sprinting.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.
BRONZE · 8
FlashSpeeds up movement without the ball while in transition on offense or defense.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 75.8 · 74TH PCTLCLOSE SHOT84
SF AVG 76.3 · 69TH PCTLMID-RANGE SHOT82
SF AVG 74.7 · 76TH PCTLTHREE-POINT SHOT84
SF AVG 75 · 91ST PCTLFREE THROW86
SF AVG 77.5 · 94TH PCTLSHOT IQ98
SF AVG 64.6 · 89TH PCTLOFFENSIVE CONSISTENCY95
INSIDE SCORING
SF AVG 75 · 89TH PCTLDRIVING LAYUP86
SF AVG 50.4 · 62ND PCTLSTANDING DUNK55
SF AVG 70.5 · 81ST PCTLDRIVING DUNK85
SF AVG 50.4 · 25TH PCTLPOST HOOK40
SF AVG 61.5 · 77TH PCTLPOST FADE74
SF AVG 59 · 77TH PCTLPOST CONTROL70
SF AVG 59.8 · 79TH PCTLDRAW FOUL75
SF AVG 80.7 · 85TH PCTLHANDS95
PLAYMAKING
SF AVG 63.8 · 85TH PCTLPASS ACCURACY76
SF AVG 70.5 · 92ND PCTLBALL HANDLE83
SF AVG 64.8 · 87TH PCTLSPEED WITH BALL79
SF AVG 65.9 · 91ST PCTLPASS IQ84
SF AVG 52.3 · 92ND PCTLPASS VISION77
ATHLETICISM
SF AVG 71.1 · 65TH PCTLSPEED74
SF AVG 77.1 · 94TH PCTLAGILITY94
SF AVG 73.8 · 90TH PCTLVERTICAL88
SF AVG 62.8 · 38TH PCTLSTRENGTH60
SF AVG 86.6 · 78TH PCTLSTAMINA95
SF AVG 79.8 · 81ST PCTLHUSTLE90
SF AVG 83.6 · 83RD PCTLDURABILITY92
DEFENDING
SF AVG 60.3 · 60TH PCTLINTERIOR DEFENSE63
SF AVG 73.9 · 93RD PCTLPERIMETER DEFENSE94
SF AVG 61.8 · 75TH PCTLSTEAL69
SF AVG 49.1 · 41ST PCTLBLOCK47
SF AVG 72.2 · 91ST PCTLHELP DEFENSE IQ90
SF AVG 67.6 · 84TH PCTLPASS PERCEPTION84
SF AVG 67.8 · 92ND PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
SF AVG 51.6 · 14TH PCTLOFFENSIVE REBOUND37
SF AVG 59.5 · 78TH PCTLDEFENSIVE REBOUND69
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