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A-T WARRIORS DEPTH CHART
←C. MULLIN · 94B. DAVIS · 91→
Nate Thurmond
DIAMOND · C/N · GSW
92
All-Time Golden State Warriors logo
Nate Thurmond
6'11" · 225 lbs · 7'3" WS · 24 BADGES
98
DEFENSIVE REBOUND
93RD PCTL · C
97
INTERIOR DEFENSE
89TH PCTL · C
97
STANDING DUNK
89TH PCTL · C
THE SCOUTING READ
STRENGTHS
+Agility 70 — 94th percentile among Cs.
+Defensive Rebound 98 — 93rd percentile among Cs.
+Steal 77 — 93rd percentile among Cs.
WEAKNESSES
−Pass Accuracy 34 — 6th percentile among Cs.
−Pass Vision 31 — 11th percentile among Cs.
−Post Fade 55 — 16th percentile among Cs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR CSBY ATTRIBUTE PROFILE
Artis Gilmore

Artis Gilmore

C/N · CHI

93
Robert Parish

Robert Parish

C/PF · BOS

93
Alonzo Mourning

Alonzo Mourning

C/PF · CHA

89
PERCENTILE VS ALL CS (95)
OVERALL
67
OUTSIDE
35
INSIDE
43
PLAYMAKING
13
ATHLETICISM
87
DEFENSE
70
REBOUNDING
74
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERC AVG
OVR 92INS 81OUT 75ATH 84PLY 39REB 95DEF 81
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 24 TOTALFROM GET /api/players/slug/nate-thurmond-all-time-golden-state-warriors
GOLD · 24
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Boxout BossIncreases the success rate of boxouts as the boxer.BreakerIncreases the success rate of breaking through opponent boxouts.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.CrasherBoosts a player's ability to track down or grab rebounds on the offensive end.FlashSpeeds up movement without the ball while in transition on offense or defense.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Paint PatrollerIncreases a player's ability to block or contest shots at the rim.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Possession CloserBoosts a player's ability to track down or grab rebounds on the defensive end.PosterizerIncreases the chances of throwing down a dunk on your defender.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.Sync SnatcherGives an additional vertical and rebounding boost when perfectly timing the jump.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.Work HorseIncreases player speed and agility when chasing down loose balls.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
C AVG 91 · 42ND PCTLCLOSE SHOT92
C AVG 75.1 · 25TH PCTLMID-RANGE SHOT70
C AVG 51 · 36TH PCTLTHREE-POINT SHOT35
C AVG 74.2 · 39TH PCTLFREE THROW75
C AVG 89.4 · 52ND PCTLSHOT IQ95
C AVG 86.5 · 33RD PCTLOFFENSIVE CONSISTENCY85
INSIDE SCORING
C AVG 74.7 · 61ST PCTLDRIVING LAYUP80
C AVG 88 · 89TH PCTLSTANDING DUNK97
C AVG 69.5 · 85TH PCTLDRIVING DUNK85
C AVG 87.4 · 42ND PCTLPOST HOOK88
C AVG 79.3 · 16TH PCTLPOST FADE55
C AVG 87.3 · 18TH PCTLPOST CONTROL79
C AVG 82.2 · 48TH PCTLDRAW FOUL84
C AVG 89 · 21ST PCTLHANDS83
PLAYMAKING
C AVG 56.4 · 6TH PCTLPASS ACCURACY34
C AVG 48.5 · 51ST PCTLBALL HANDLE45
C AVG 36.4 · 21ST PCTLSPEED WITH BALL25
C AVG 69.2 · 27TH PCTLPASS IQ60
C AVG 52.9 · 11TH PCTLPASS VISION31
ATHLETICISM
C AVG 60.5 · 82ND PCTLSPEED75
C AVG 50.7 · 94TH PCTLAGILITY70
C AVG 70.3 · 66TH PCTLVERTICAL79
C AVG 89.7 · 81ST PCTLSTRENGTH95
C AVG 92.3 · 61ST PCTLSTAMINA95
C AVG 86.1 · 75TH PCTLHUSTLE95
C AVG 84.1 · 36TH PCTLDURABILITY81
DEFENDING
C AVG 88.7 · 89TH PCTLINTERIOR DEFENSE97
C AVG 50.8 · 36TH PCTLPERIMETER DEFENSE44
C AVG 60.7 · 93RD PCTLSTEAL77
C AVG 82.1 · 18TH PCTLBLOCK71
C AVG 88.7 · 88TH PCTLHELP DEFENSE IQ97
C AVG 76.2 · 76TH PCTLPASS PERCEPTION85
C AVG 85.4 · 74TH PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
C AVG 86.9 · 57TH PCTLOFFENSIVE REBOUND91
C AVG 90.7 · 93RD PCTLDEFENSIVE REBOUND98
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