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'97-'98 BULLS DEPTH CHART
←R. HARPER · 80S. PIPPEN · 88→
Michael Jordan
GALAXY OPAL · SG/SF · CHI
98
1997-98 Chicago Bulls logo
Michael Jordan
6'6" · 195 lbs · 6'11" WS · 37 BADGES
99
HELP DEFENSE IQ
99TH PCTL · SG
99
PASS PERCEPTION
99TH PCTL · SG
98
POST FADE
100TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Post Fade 98 — 100th percentile among SGs.
+Interior Defense 85 — 100th percentile among SGs.
+Help Defense IQ 99 — 99th percentile among SGs.
WEAKNESSES
−Free Throw 78 — 43rd percentile among SGs.
−Three-Point Shot 81 — 53rd percentile among SGs.
−Post Hook 40 — 64th percentile among SGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Kobe Bryant

Kobe Bryant

SG/SF · LAL

98
Kobe Bryant

Kobe Bryant

SG/SF · LAL

96
Vince Carter

Vince Carter

SG/SF · TOR

94
PERCENTILE VS ALL SGS (142)
OVERALL
98
OUTSIDE
95
INSIDE
96
PLAYMAKING
86
ATHLETICISM
96
DEFENSE
98
REBOUNDING
77
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 98INS 82OUT 91ATH 90PLY 80REB 52DEF 86
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 37 TOTALFROM GET /api/players/slug/michael-jordan-1997-98-chicago-bulls
HALL OF FAME · 3
DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.
GOLD · 24
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.Mini MarksmanElevates the likelihood of making shots over taller defenders.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.PaceRaises the speed of the ball handler when sprinting.Post Fade PhenomImproves a player's ability to make post fades and hop shots.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 8
Ankle AssassinIncreases the ability to break down the defender or cross them up.FlashSpeeds up movement without the ball while in transition on offense or defense.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.PosterizerIncreases the chances of throwing down a dunk on your defender.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.
BRONZE · 2
DimerBoosts the shot percentage for open teammates after catching a pass.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 77.1 · 96TH PCTLCLOSE SHOT95
SG AVG 80.2 · 98TH PCTLMID-RANGE SHOT96
SG AVG 79.1 · 53RD PCTLTHREE-POINT SHOT81
SG AVG 78.5 · 43RD PCTLFREE THROW78
SG AVG 79.9 · 93RD PCTLSHOT IQ98
SG AVG 72.9 · 94TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SG AVG 78.5 · 96TH PCTLDRIVING LAYUP97
SG AVG 39.6 · 88TH PCTLSTANDING DUNK60
SG AVG 63.8 · 77TH PCTLDRIVING DUNK80
SG AVG 37.3 · 64TH PCTLPOST HOOK40
SG AVG 58 · 100TH PCTLPOST FADE98
SG AVG 46.4 · 99TH PCTLPOST CONTROL98
SG AVG 64.3 · 87TH PCTLDRAW FOUL84
SG AVG 84 · 92ND PCTLHANDS98
PLAYMAKING
SG AVG 70.4 · 92ND PCTLPASS ACCURACY84
SG AVG 76.6 · 83RD PCTLBALL HANDLE85
SG AVG 70.6 · 78TH PCTLSPEED WITH BALL79
SG AVG 71.9 · 85TH PCTLPASS IQ84
SG AVG 58.9 · 70TH PCTLPASS VISION70
ATHLETICISM
SG AVG 73.9 · 79TH PCTLSPEED82
SG AVG 77 · 98TH PCTLAGILITY98
SG AVG 74.1 · 86TH PCTLVERTICAL90
SG AVG 55 · 97TH PCTLSTRENGTH78
SG AVG 88.4 · 87TH PCTLSTAMINA98
SG AVG 82.3 · 92ND PCTLHUSTLE98
SG AVG 85 · 67TH PCTLDURABILITY88
DEFENDING
SG AVG 50.1 · 100TH PCTLINTERIOR DEFENSE85
SG AVG 73.2 · 98TH PCTLPERIMETER DEFENSE98
SG AVG 65.1 · 77TH PCTLSTEAL73
SG AVG 42.6 · 67TH PCTLBLOCK50
SG AVG 72.3 · 99TH PCTLHELP DEFENSE IQ99
SG AVG 68.4 · 99TH PCTLPASS PERCEPTION99
SG AVG 68.5 · 98TH PCTLDEFENSIVE CONSISTENCY98
REBOUNDING
SG AVG 43 · 69TH PCTLOFFENSIVE REBOUND48
SG AVG 50.5 · 76TH PCTLDEFENSIVE REBOUND56
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