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'85-'86 BULLS DEPTH CHART
←Q. DAILEY · 78G. GERVIN · 82→
Michael Jordan
AMETHYST · SG/SF · CHI
90
1985-86 Chicago Bulls logo
Michael Jordan
6'6" · 195 lbs · 6'11" WS · 31 BADGES
98
DRIVING DUNK
98TH PCTL · SG
98
VERTICAL
98TH PCTL · SG
97
DRIVING LAYUP
96TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Block 67 — 100th percentile among SGs.
+Steal 92 — 99th percentile among SGs.
+Driving Dunk 98 — 98th percentile among SGs.
WEAKNESSES
−Three-Point Shot 60 — 4th percentile among SGs.
−Mid-Range Shot 75 — 31st percentile among SGs.
−Shot IQ 75 — 33rd percentile among SGs.
TAKE HIM SOMEWHERE
Compare→ Lineup Builder
STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Brandon Roy

Brandon Roy

SG/SF · POR

89
Tracy McGrady

Tracy McGrady

SG/SF · HOU

92
Dwyane Wade

Dwyane Wade

SG · MIA

91
PERCENTILE VS ALL SGS (142)
OVERALL
89
OUTSIDE
61
INSIDE
97
PLAYMAKING
82
ATHLETICISM
92
DEFENSE
95
REBOUNDING
74
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 90INS 82OUT 80ATH 88PLY 79REB 52DEF 82
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 31 TOTALFROM GET /api/players/slug/michael-jordan-1985-86-chicago-bulls
HALL OF FAME · 1
Post Fade PhenomImproves a player's ability to make post fades and hop shots.
GOLD · 13
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.Float GameImproves a player's ability to make floaters.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 14
Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.FlashSpeeds up movement without the ball while in transition on offense or defense.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Lightning LaunchSpeeds up launches when attacking from the perimeter.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.PaceRaises the speed of the ball handler when sprinting.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.
BRONZE · 3
Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 77.1 · 91ST PCTLCLOSE SHOT91
SG AVG 80.2 · 31ST PCTLMID-RANGE SHOT75
SG AVG 79.1 · 4TH PCTLTHREE-POINT SHOT60
SG AVG 78.5 · 73RD PCTLFREE THROW84
SG AVG 79.9 · 33RD PCTLSHOT IQ75
SG AVG 72.9 · 88TH PCTLOFFENSIVE CONSISTENCY97
INSIDE SCORING
SG AVG 78.5 · 96TH PCTLDRIVING LAYUP97
SG AVG 39.6 · 96TH PCTLSTANDING DUNK75
SG AVG 63.8 · 98TH PCTLDRIVING DUNK98
SG AVG 37.3 · 64TH PCTLPOST HOOK40
SG AVG 58 · 98TH PCTLPOST FADE90
SG AVG 46.4 · 89TH PCTLPOST CONTROL68
SG AVG 64.3 · 98TH PCTLDRAW FOUL93
SG AVG 84 · 92ND PCTLHANDS98
PLAYMAKING
SG AVG 70.4 · 72ND PCTLPASS ACCURACY78
SG AVG 76.6 · 92ND PCTLBALL HANDLE88
SG AVG 70.6 · 93RD PCTLSPEED WITH BALL86
SG AVG 71.9 · 49TH PCTLPASS IQ74
SG AVG 58.9 · 70TH PCTLPASS VISION70
ATHLETICISM
SG AVG 73.9 · 97TH PCTLSPEED92
SG AVG 77 · 83RD PCTLAGILITY89
SG AVG 74.1 · 98TH PCTLVERTICAL98
SG AVG 55 · 45TH PCTLSTRENGTH54
SG AVG 88.4 · 98TH PCTLSTAMINA99
SG AVG 82.3 · 65TH PCTLHUSTLE86
SG AVG 85 · 99TH PCTLDURABILITY99
DEFENDING
SG AVG 50.1 · 76TH PCTLINTERIOR DEFENSE61
SG AVG 73.2 · 86TH PCTLPERIMETER DEFENSE89
SG AVG 65.1 · 99TH PCTLSTEAL92
SG AVG 42.6 · 100TH PCTLBLOCK67
SG AVG 72.3 · 91ST PCTLHELP DEFENSE IQ90
SG AVG 68.4 · 87TH PCTLPASS PERCEPTION88
SG AVG 68.5 · 87TH PCTLDEFENSIVE CONSISTENCY90
REBOUNDING
SG AVG 43 · 83RD PCTLOFFENSIVE REBOUND52
SG AVG 50.5 · 55TH PCTLDEFENSIVE REBOUND51
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