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A-T HEAT DEPTH CHART
←D. WADE · 97C. BOSH · 88→
LeBron James
DARK MATTER · SF/PF · MIA
99
All-Time Miami Heat logo
LeBron James
6'8" · 250 lbs · 7'0" WS · 42 BADGES
98
DRIVING LAYUP
94TH PCTL · SF
98
SHOT IQ
75TH PCTL · SF
97
CLOSE SHOT
94TH PCTL · SF
THE SCOUTING READ
STRENGTHS
+Pass IQ 96 — 99th percentile among SFs.
+Pass Vision 96 — 99th percentile among SFs.
+Strength 92 — 98th percentile among SFs.
WEAKNESSES
−Free Throw 75 — 9th percentile among SFs.
−Steal 62 — 28th percentile among SFs.
−Offensive Rebound 52 — 39th percentile among SFs.
TAKE HIM SOMEWHERE
Compare→ Lineup Builder
STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Julius Erving

Julius Erving

SF/SG · BKN

97
Kawhi Leonard

Kawhi Leonard

SF/PF · TOR

96
Jayson Tatum

Jayson Tatum

SF/PF · BOS

94
PERCENTILE VS ALL SFS (96)
OVERALL
98
OUTSIDE
83
INSIDE
93
PLAYMAKING
98
ATHLETICISM
98
DEFENSE
81
REBOUNDING
48
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 99INS 88OUT 91ATH 94PLY 90REB 66DEF 83
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 42 TOTALFROM GET /api/players/slug/lebron-james-all-time-miami-heat
LEGENDARY · 1
High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.
HALL OF FAME · 4
ChallengerImproves effectiveness of well-timed contests against perimeter shooters.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Static MiddyApplies a shooting boost to stand-still mid-range shots.
GOLD · 26
Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.BreakerIncreases the success rate of breaking through opponent boxouts.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.DimerBoosts the shot percentage for open teammates after catching a pass.FlashSpeeds up movement without the ball while in transition on offense or defense.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.PaceRaises the speed of the ball handler when sprinting.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 7
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.PosterizerIncreases the chances of throwing down a dunk on your defender.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Post Spin CatalystAttempting to do post spins or drives results in more effective moves, and less of a chance to be stripped.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
BRONZE · 4
Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.Paint PatrollerIncreases a player's ability to block or contest shots at the rim.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 89.2 · 94TH PCTLCLOSE SHOT97
SF AVG 87.9 · 80TH PCTLMID-RANGE SHOT94
SF AVG 81.6 · 68TH PCTLTHREE-POINT SHOT86
SF AVG 82.6 · 9TH PCTLFREE THROW75
SF AVG 92.8 · 75TH PCTLSHOT IQ98
SF AVG 93.5 · 81ST PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SF AVG 87.7 · 94TH PCTLDRIVING LAYUP98
SF AVG 58.6 · 74TH PCTLSTANDING DUNK70
SF AVG 80 · 89TH PCTLDRIVING DUNK95
SF AVG 64.8 · 64TH PCTLPOST HOOK74
SF AVG 76 · 70TH PCTLPOST FADE84
SF AVG 73.9 · 95TH PCTLPOST CONTROL89
SF AVG 82.1 · 93RD PCTLDRAW FOUL96
SF AVG 91.1 · 82ND PCTLHANDS98
PLAYMAKING
SF AVG 74.4 · 96TH PCTLPASS ACCURACY87
SF AVG 79.3 · 83RD PCTLBALL HANDLE86
SF AVG 74.8 · 92ND PCTLSPEED WITH BALL85
SF AVG 80.1 · 99TH PCTLPASS IQ96
SF AVG 65.5 · 99TH PCTLPASS VISION96
ATHLETICISM
SF AVG 79.8 · 79TH PCTLSPEED86
SF AVG 82.9 · 93RD PCTLAGILITY96
SF AVG 81.2 · 87TH PCTLVERTICAL94
SF AVG 70 · 98TH PCTLSTRENGTH92
SF AVG 94.9 · 81ST PCTLSTAMINA98
SF AVG 88.4 · 66TH PCTLHUSTLE95
SF AVG 84 · 94TH PCTLDURABILITY97
DEFENDING
SF AVG 69.4 · 82ND PCTLINTERIOR DEFENSE80
SF AVG 82.5 · 93RD PCTLPERIMETER DEFENSE96
SF AVG 69.3 · 28TH PCTLSTEAL62
SF AVG 54.8 · 46TH PCTLBLOCK52
SF AVG 83.3 · 84TH PCTLHELP DEFENSE IQ93
SF AVG 79.8 · 94TH PCTLPASS PERCEPTION97
SF AVG 81.9 · 96TH PCTLDEFENSIVE CONSISTENCY98
REBOUNDING
SF AVG 60.4 · 39TH PCTLOFFENSIVE REBOUND52
SF AVG 70.7 · 66TH PCTLDEFENSIVE REBOUND79
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