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'06-'07 CAVALIERS DEPTH CHART
←L. HUGHES · 80D. MARSHALL · 77→
LeBron James
PINK DIAMOND · SF · CLE
96
2006-07 Cleveland Cavaliers logo
LeBron James
6'8" · 240 lbs · 7'0" WS · 41 BADGES
98
DRIVING DUNK
99TH PCTL · SF
98
DRIVING LAYUP
99TH PCTL · SF
98
SHOT IQ
94TH PCTL · SF
THE SCOUTING READ
STRENGTHS
+Speed 97 — 100th percentile among SFs.
+Speed With Ball 93 — 100th percentile among SFs.
+Driving Dunk 98 — 99th percentile among SFs.
WEAKNESSES
−Free Throw 69 — 21st percentile among SFs.
−Offensive Rebound 50 — 51st percentile among SFs.
−Block 52 — 62nd percentile among SFs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Carmelo Anthony

Carmelo Anthony

SF/PF · DEN

93
Scottie Pippen

Scottie Pippen

SF/SG · CHI

96
Carmelo Anthony

Carmelo Anthony

SF/PF · NYK

91
PERCENTILE VS ALL SFS (153)
OVERALL
96
OUTSIDE
93
INSIDE
98
PLAYMAKING
99
ATHLETICISM
100
DEFENSE
93
REBOUNDING
64
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 96INS 87OUT 86ATH 93PLY 88REB 59DEF 81
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 41 TOTALFROM GET /api/players/slug/lebron-james-2006-07-cleveland-cavaliers
HALL OF FAME · 1
Float GameImproves a player's ability to make floaters.
GOLD · 21
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.FlashSpeeds up movement without the ball while in transition on offense or defense.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 12
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.DimerBoosts the shot percentage for open teammates after catching a pass.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.Lightning LaunchSpeeds up launches when attacking from the perimeter.PaceRaises the speed of the ball handler when sprinting.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Post Spin CatalystAttempting to do post spins or drives results in more effective moves, and less of a chance to be stripped.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
BRONZE · 7
BreakerIncreases the success rate of breaking through opponent boxouts.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.Paint PatrollerIncreases a player's ability to block or contest shots at the rim.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 75.8 · 87TH PCTLCLOSE SHOT88
SF AVG 76.3 · 69TH PCTLMID-RANGE SHOT82
SF AVG 74.7 · 69TH PCTLTHREE-POINT SHOT82
SF AVG 75 · 21ST PCTLFREE THROW69
SF AVG 77.5 · 94TH PCTLSHOT IQ98
SF AVG 64.6 · 96TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SF AVG 75 · 99TH PCTLDRIVING LAYUP98
SF AVG 50.4 · 86TH PCTLSTANDING DUNK70
SF AVG 70.5 · 99TH PCTLDRIVING DUNK98
SF AVG 50.4 · 91ST PCTLPOST HOOK74
SF AVG 61.5 · 92ND PCTLPOST FADE84
SF AVG 59 · 94TH PCTLPOST CONTROL87
SF AVG 59.8 · 92ND PCTLDRAW FOUL85
SF AVG 80.7 · 94TH PCTLHANDS98
PLAYMAKING
SF AVG 63.8 · 94TH PCTLPASS ACCURACY85
SF AVG 70.5 · 95TH PCTLBALL HANDLE85
SF AVG 64.8 · 100TH PCTLSPEED WITH BALL93
SF AVG 65.9 · 94TH PCTLPASS IQ88
SF AVG 52.3 · 99TH PCTLPASS VISION88
ATHLETICISM
SF AVG 71.1 · 100TH PCTLSPEED97
SF AVG 77.1 · 95TH PCTLAGILITY95
SF AVG 73.8 · 97TH PCTLVERTICAL97
SF AVG 62.8 · 96TH PCTLSTRENGTH84
SF AVG 86.6 · 93RD PCTLSTAMINA98
SF AVG 79.8 · 50TH PCTLHUSTLE80
SF AVG 83.6 · 99TH PCTLDURABILITY99
DEFENDING
SF AVG 60.3 · 92ND PCTLINTERIOR DEFENSE78
SF AVG 73.9 · 93RD PCTLPERIMETER DEFENSE94
SF AVG 61.8 · 72ND PCTLSTEAL67
SF AVG 49.1 · 62ND PCTLBLOCK52
SF AVG 72.2 · 94TH PCTLHELP DEFENSE IQ93
SF AVG 67.6 · 93RD PCTLPASS PERCEPTION90
SF AVG 67.8 · 88TH PCTLDEFENSIVE CONSISTENCY90
REBOUNDING
SF AVG 51.6 · 51ST PCTLOFFENSIVE REBOUND50
SF AVG 59.5 · 74TH PCTLDEFENSIVE REBOUND67
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