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'12-'13 HEAT DEPTH CHART
←D. WADE · 91S. BATTIER · 76→
LeBron James
DARK MATTER · SF/PF · MIA
99
2012-13 Miami Heat logo
LeBron James
6'8" · 250 lbs · 7'0" WS · 44 BADGES
98
SHOT IQ
94TH PCTL · SF
97
DRIVING LAYUP
97TH PCTL · SF
95
AGILITY
95TH PCTL · SF
THE SCOUTING READ
STRENGTHS
+Speed With Ball 89 — 99th percentile among SFs.
+Strength 89 — 99th percentile among SFs.
+Speed 91 — 98th percentile among SFs.
WEAKNESSES
−Free Throw 75 — 46th percentile among SFs.
−Offensive Rebound 50 — 51st percentile among SFs.
−Block 58 — 82nd percentile among SFs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Scottie Pippen

Scottie Pippen

SF/SG · CHI

96
Kawhi Leonard

Kawhi Leonard

SF/PF · TOR

96
Scottie Pippen

Scottie Pippen

SF/SG · CHI

92
PERCENTILE VS ALL SFS (153)
OVERALL
99
OUTSIDE
95
INSIDE
96
PLAYMAKING
98
ATHLETICISM
98
DEFENSE
95
REBOUNDING
82
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 99INS 86OUT 89ATH 92PLY 87REB 66DEF 83
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 44 TOTALFROM GET /api/players/slug/lebron-james-12-13-miami-heat
HALL OF FAME · 6
ChallengerImproves effectiveness of well-timed contests against perimeter shooters.Float GameImproves a player's ability to make floaters.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Static MiddyApplies a shooting boost to stand-still mid-range shots.
GOLD · 21
Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.DimerBoosts the shot percentage for open teammates after catching a pass.FlashSpeeds up movement without the ball while in transition on offense or defense.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 7
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.PosterizerIncreases the chances of throwing down a dunk on your defender.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Post Spin CatalystAttempting to do post spins or drives results in more effective moves, and less of a chance to be stripped.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
BRONZE · 10
BreakerIncreases the success rate of breaking through opponent boxouts.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.Lightning LaunchSpeeds up launches when attacking from the perimeter.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.PaceRaises the speed of the ball handler when sprinting.Paint PatrollerIncreases a player's ability to block or contest shots at the rim.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 75.8 · 90TH PCTLCLOSE SHOT89
SF AVG 76.3 · 87TH PCTLMID-RANGE SHOT87
SF AVG 74.7 · 90TH PCTLTHREE-POINT SHOT88
SF AVG 75 · 46TH PCTLFREE THROW75
SF AVG 77.5 · 94TH PCTLSHOT IQ98
SF AVG 64.6 · 96TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SF AVG 75 · 97TH PCTLDRIVING LAYUP97
SF AVG 50.4 · 86TH PCTLSTANDING DUNK70
SF AVG 70.5 · 88TH PCTLDRIVING DUNK89
SF AVG 50.4 · 95TH PCTLPOST HOOK78
SF AVG 61.5 · 92ND PCTLPOST FADE84
SF AVG 59 · 96TH PCTLPOST CONTROL89
SF AVG 59.8 · 85TH PCTLDRAW FOUL79
SF AVG 80.7 · 94TH PCTLHANDS98
PLAYMAKING
SF AVG 63.8 · 97TH PCTLPASS ACCURACY88
SF AVG 70.5 · 93RD PCTLBALL HANDLE84
SF AVG 64.8 · 99TH PCTLSPEED WITH BALL89
SF AVG 65.9 · 97TH PCTLPASS IQ90
SF AVG 52.3 · 98TH PCTLPASS VISION82
ATHLETICISM
SF AVG 71.1 · 98TH PCTLSPEED91
SF AVG 77.1 · 95TH PCTLAGILITY95
SF AVG 73.8 · 90TH PCTLVERTICAL88
SF AVG 62.8 · 99TH PCTLSTRENGTH89
SF AVG 86.6 · 93RD PCTLSTAMINA98
SF AVG 79.8 · 86TH PCTLHUSTLE95
SF AVG 83.6 · 78TH PCTLDURABILITY91
DEFENDING
SF AVG 60.3 · 92ND PCTLINTERIOR DEFENSE78
SF AVG 73.9 · 95TH PCTLPERIMETER DEFENSE95
SF AVG 61.8 · 83RD PCTLSTEAL73
SF AVG 49.1 · 82ND PCTLBLOCK58
SF AVG 72.2 · 94TH PCTLHELP DEFENSE IQ93
SF AVG 67.6 · 93RD PCTLPASS PERCEPTION90
SF AVG 67.8 · 92ND PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
SF AVG 51.6 · 51ST PCTLOFFENSIVE REBOUND50
SF AVG 59.5 · 98TH PCTLDEFENSIVE REBOUND82
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