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A-T LAKERS DEPTH CHART
←M. JOHNSON · 99E. BAYLOR · 96→
Kobe Bryant
DARK MATTER · SG/SF · LAL
99
All-Time Los Angeles Lakers logo
Kobe Bryant
6'6" · 205 lbs · 6'11" WS · 30 BADGES
98
DRIVING LAYUP
98TH PCTL · SG
98
MID-RANGE SHOT
98TH PCTL · SG
97
POST FADE
99TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Post Fade 97 — 99th percentile among SGs.
+Pass Accuracy 95 — 99th percentile among SGs.
+Driving Layup 98 — 98th percentile among SGs.
WEAKNESSES
−Defensive Rebound 54 — 31st percentile among SGs.
−Standing Dunk 35 — 37th percentile among SGs.
−Offensive Rebound 46 — 38th percentile among SGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Tracy McGrady

Tracy McGrady

SG/PG · ORL

95
James Harden

James Harden

SG/PG · HOU

95
Dwyane Wade

Dwyane Wade

SG/N · MIA

97
PERCENTILE VS ALL SGS (99)
OVERALL
99
OUTSIDE
91
INSIDE
88
PLAYMAKING
93
ATHLETICISM
92
DEFENSE
89
REBOUNDING
33
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 99INS 80OUT 93ATH 88PLY 88REB 50DEF 81
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 30 TOTALFROM GET /api/players/slug/kobe-bryant-all-time-los-angeles-lakers
LEGENDARY · 2
DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.
HALL OF FAME · 4
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.
GOLD · 18
Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.FlashSpeeds up movement without the ball while in transition on offense or defense.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 6
Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.Lightning LaunchSpeeds up launches when attacking from the perimeter.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.PaceRaises the speed of the ball handler when sprinting.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.PosterizerIncreases the chances of throwing down a dunk on your defender.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 88.2 · 91ST PCTLCLOSE SHOT96
SG AVG 88.5 · 98TH PCTLMID-RANGE SHOT98
SG AVG 84.7 · 47TH PCTLTHREE-POINT SHOT85
SG AVG 84.2 · 54TH PCTLFREE THROW85
SG AVG 95 · 38TH PCTLSHOT IQ97
SG AVG 92.3 · 99TH PCTLOFFENSIVE CONSISTENCY99
INSIDE SCORING
SG AVG 87.8 · 98TH PCTLDRIVING LAYUP98
SG AVG 43.9 · 37TH PCTLSTANDING DUNK35
SG AVG 71.5 · 91ST PCTLDRIVING DUNK95
SG AVG 48.3 · 67TH PCTLPOST HOOK57
SG AVG 67.4 · 99TH PCTLPOST FADE97
SG AVG 56.5 · 69TH PCTLPOST CONTROL68
SG AVG 81.3 · 84TH PCTLDRAW FOUL92
SG AVG 93.9 · 52ND PCTLHANDS97
PLAYMAKING
SG AVG 78.3 · 99TH PCTLPASS ACCURACY95
SG AVG 82.7 · 86TH PCTLBALL HANDLE89
SG AVG 78.5 · 94TH PCTLSPEED WITH BALL88
SG AVG 81.3 · 95TH PCTLPASS IQ95
SG AVG 71.8 · 58TH PCTLPASS VISION75
ATHLETICISM
SG AVG 81.8 · 94TH PCTLSPEED93
SG AVG 82.2 · 96TH PCTLAGILITY97
SG AVG 80 · 82ND PCTLVERTICAL92
SG AVG 61.3 · 77TH PCTLSTRENGTH70
SG AVG 95.3 · 74TH PCTLSTAMINA98
SG AVG 90.4 · 27TH PCTLHUSTLE85
SG AVG 84.1 · 53RD PCTLDURABILITY83
DEFENDING
SG AVG 55.7 · 62ND PCTLINTERIOR DEFENSE62
SG AVG 82.1 · 95TH PCTLPERIMETER DEFENSE97
SG AVG 70.4 · 44TH PCTLSTEAL67
SG AVG 45.9 · 69TH PCTLBLOCK51
SG AVG 81.5 · 96TH PCTLHELP DEFENSE IQ97
SG AVG 80.7 · 94TH PCTLPASS PERCEPTION95
SG AVG 81.4 · 93RD PCTLDEFENSIVE CONSISTENCY97
REBOUNDING
SG AVG 50 · 38TH PCTLOFFENSIVE REBOUND46
SG AVG 57.6 · 31ST PCTLDEFENSIVE REBOUND54
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