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'16-'17 WARRIORS DEPTH CHART
←K. THOMPSON · 91D. GREEN · 86→
Kevin Durant
GALAXY OPAL · SF/PF · GSW
98
2016-17 Golden State Warriors logo
Kevin Durant
6'9" · 240 lbs · 7'5" WS · 27 BADGES
98
MID-RANGE SHOT
100TH PCTL · SF
98
SHOT IQ
94TH PCTL · SF
97
CLOSE SHOT
99TH PCTL · SF
THE SCOUTING READ
STRENGTHS
+Mid-Range Shot 98 — 100th percentile among SFs.
+Post Hook 84 — 100th percentile among SFs.
+Close Shot 97 — 99th percentile among SFs.
WEAKNESSES
−Offensive Rebound 32 — 4th percentile among SFs.
−Steal 58 — 26th percentile among SFs.
−Strength 63 — 47th percentile among SFs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Paul George

Paul George

SF/SG · IND

92
LeBron James

LeBron James

SF · CLE

96
Paul Pierce

Paul Pierce

SF/PF · BOS

92
PERCENTILE VS ALL SFS (153)
OVERALL
98
OUTSIDE
99
INSIDE
96
PLAYMAKING
94
ATHLETICISM
85
DEFENSE
88
REBOUNDING
35
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 98INS 86OUT 95ATH 84PLY 81REB 51DEF 78
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 27 TOTALFROM GET /api/players/slug/kevin-durant-2016-17-golden-state-warriors
HALL OF FAME · 4
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.
GOLD · 6
FlashSpeeds up movement without the ball while in transition on offense or defense.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Static MiddyApplies a shooting boost to stand-still mid-range shots.
SILVER · 9
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.PaceRaises the speed of the ball handler when sprinting.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
BRONZE · 8
Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 75.8 · 99TH PCTLCLOSE SHOT97
SF AVG 76.3 · 100TH PCTLMID-RANGE SHOT98
SF AVG 74.7 · 90TH PCTLTHREE-POINT SHOT88
SF AVG 75 · 98TH PCTLFREE THROW89
SF AVG 77.5 · 94TH PCTLSHOT IQ98
SF AVG 64.6 · 96TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SF AVG 75 · 95TH PCTLDRIVING LAYUP94
SF AVG 50.4 · 74TH PCTLSTANDING DUNK60
SF AVG 70.5 · 81ST PCTLDRIVING DUNK85
SF AVG 50.4 · 100TH PCTLPOST HOOK84
SF AVG 61.5 · 95TH PCTLPOST FADE88
SF AVG 59 · 93RD PCTLPOST CONTROL86
SF AVG 59.8 · 98TH PCTLDRAW FOUL90
SF AVG 80.7 · 94TH PCTLHANDS98
PLAYMAKING
SF AVG 63.8 · 88TH PCTLPASS ACCURACY79
SF AVG 70.5 · 97TH PCTLBALL HANDLE86
SF AVG 64.8 · 90TH PCTLSPEED WITH BALL80
SF AVG 65.9 · 91ST PCTLPASS IQ84
SF AVG 52.3 · 92ND PCTLPASS VISION77
ATHLETICISM
SF AVG 71.1 · 81ST PCTLSPEED80
SF AVG 77.1 · 81ST PCTLAGILITY87
SF AVG 73.8 · 59TH PCTLVERTICAL77
SF AVG 62.8 · 47TH PCTLSTRENGTH63
SF AVG 86.6 · 93RD PCTLSTAMINA98
SF AVG 79.8 · 94TH PCTLHUSTLE98
SF AVG 83.6 · 59TH PCTLDURABILITY87
DEFENDING
SF AVG 60.3 · 79TH PCTLINTERIOR DEFENSE70
SF AVG 73.9 · 84TH PCTLPERIMETER DEFENSE86
SF AVG 61.8 · 26TH PCTLSTEAL58
SF AVG 49.1 · 93RD PCTLBLOCK66
SF AVG 72.2 · 85TH PCTLHELP DEFENSE IQ85
SF AVG 67.6 · 84TH PCTLPASS PERCEPTION84
SF AVG 67.8 · 92ND PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
SF AVG 51.6 · 4TH PCTLOFFENSIVE REBOUND32
SF AVG 59.5 · 78TH PCTLDEFENSIVE REBOUND69
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