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A-T CLIPPERS DEPTH CHART
←R. SMITH · 88E. BRAND · 90→
Kawhi Leonard
PINK DIAMOND · SF/SG · LAC
95
All-Time Los Angeles Clippers logo
Kawhi Leonard
6'7" · 230 lbs · 7'3" WS · 27 BADGES
97
AGILITY
97TH PCTL · SF
97
PERIMETER DEFENSE
97TH PCTL · SF
97
HELP DEFENSE IQ
96TH PCTL · SF
THE SCOUTING READ
STRENGTHS
+Agility 97 — 97th percentile among SFs.
+Perimeter Defense 97 — 97th percentile among SFs.
+Help Defense IQ 97 — 96th percentile among SFs.
WEAKNESSES
−Offensive Rebound 45 — 18th percentile among SFs.
−Mid-Range Shot 84 — 22nd percentile among SFs.
−Post Hook 50 — 23rd percentile among SFs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Paul George

Paul George

SF/SG · IND

93
Jimmy Butler

Jimmy Butler

SF/PF · MIA

93
Jayson Tatum

Jayson Tatum

SF/PF · BOS

94
PERCENTILE VS ALL SFS (96)
OVERALL
83
OUTSIDE
55
INSIDE
61
PLAYMAKING
57
ATHLETICISM
75
DEFENSE
95
REBOUNDING
37
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 95INS 79OUT 89ATH 87PLY 77REB 59DEF 87
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 27 TOTALFROM GET /api/players/slug/kawhi-leonard-all-time-los-angeles-clippers
HALL OF FAME · 6
Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Work HorseIncreases player speed and agility when chasing down loose balls.
GOLD · 7
ChallengerImproves effectiveness of well-timed contests against perimeter shooters.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Static MiddyApplies a shooting boost to stand-still mid-range shots.
SILVER · 5
Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.FlashSpeeds up movement without the ball while in transition on offense or defense.Float GameImproves a player's ability to make floaters.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.
BRONZE · 9
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 89.2 · 63RD PCTLCLOSE SHOT92
SF AVG 87.9 · 22ND PCTLMID-RANGE SHOT84
SF AVG 81.6 · 36TH PCTLTHREE-POINT SHOT80
SF AVG 82.6 · 62ND PCTLFREE THROW85
SF AVG 92.8 · 43RD PCTLSHOT IQ96
SF AVG 93.5 · 81ST PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SF AVG 87.7 · 73RD PCTLDRIVING LAYUP93
SF AVG 58.6 · 43RD PCTLSTANDING DUNK55
SF AVG 80 · 66TH PCTLDRIVING DUNK86
SF AVG 64.8 · 23RD PCTLPOST HOOK50
SF AVG 76 · 88TH PCTLPOST FADE88
SF AVG 73.9 · 83RD PCTLPOST CONTROL85
SF AVG 82.1 · 38TH PCTLDRAW FOUL80
SF AVG 91.1 · 82ND PCTLHANDS98
PLAYMAKING
SF AVG 74.4 · 74TH PCTLPASS ACCURACY79
SF AVG 79.3 · 83RD PCTLBALL HANDLE86
SF AVG 74.8 · 59TH PCTLSPEED WITH BALL79
SF AVG 80.1 · 36TH PCTLPASS IQ78
SF AVG 65.5 · 35TH PCTLPASS VISION63
ATHLETICISM
SF AVG 79.8 · 53RD PCTLSPEED81
SF AVG 82.9 · 97TH PCTLAGILITY97
SF AVG 81.2 · 37TH PCTLVERTICAL79
SF AVG 70 · 60TH PCTLSTRENGTH75
SF AVG 94.9 · 23RD PCTLSTAMINA94
SF AVG 88.4 · 89TH PCTLHUSTLE98
SF AVG 84 · 44TH PCTLDURABILITY82
DEFENDING
SF AVG 69.4 · 75TH PCTLINTERIOR DEFENSE79
SF AVG 82.5 · 97TH PCTLPERIMETER DEFENSE97
SF AVG 69.3 · 95TH PCTLSTEAL92
SF AVG 54.8 · 36TH PCTLBLOCK50
SF AVG 83.3 · 96TH PCTLHELP DEFENSE IQ97
SF AVG 79.8 · 94TH PCTLPASS PERCEPTION97
SF AVG 81.9 · 96TH PCTLDEFENSIVE CONSISTENCY98
REBOUNDING
SF AVG 60.4 · 18TH PCTLOFFENSIVE REBOUND45
SF AVG 70.7 · 52ND PCTLDEFENSIVE REBOUND72
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