BADGES — 17 TOTALFROM GET /api/players/slug/julius-randle-all-time-new-york-knicks
GOLD · 2
Aerial WizardIncreases the ability to finish an alley-oop from a teammate or a putback finish off an offensive rebound.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.
SILVER · 9
Break StarterAfter grabbing a defensive rebound, deep outlet passes made up the court are more accurate. Passes must be made quickly after the defensive rebound.Brick WallIncreases the effectiveness of screens and drains energy from opponents on physical contact.Float GameImproves a player's ability to make floaters.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Post-Up PoetRaises the chances of faking or getting by the defender, as well as scoring, when performing moves in the post.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.
BRONZE · 6
Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, it helps with passing out of double teams.Boxout BeastImproves a player's ability to box out and fight for good rebounding position.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jump shot.Rebound ChaserImproves a players ability to track down rebounds from farther distances than normal.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
PF AVG 90.9 · 53RD PCTLCLOSE SHOT92
PF AVG 84.9 · 37TH PCTLMID-RANGE SHOT84
PF AVG 70.8 · 79TH PCTLTHREE-POINT SHOT83
PF AVG 78.4 · 63RD PCTLFREE THROW81
PF AVG 92.7 · 7TH PCTLSHOT IQ80
PF AVG 91.4 · 34TH PCTLOFFENSIVE CONSISTENCY90
INSIDE SCORING
PF AVG 78.9 · 95TH PCTLDRIVING LAYUP92
PF AVG 81 · 62ND PCTLSTANDING DUNK85
PF AVG 74.6 · 70TH PCTLDRIVING DUNK80
PF AVG 84.6 · 23RD PCTLPOST HOOK79
PF AVG 82.8 · 6TH PCTLPOST FADE60
PF AVG 86.8 · 33RD PCTLPOST CONTROL86
PF AVG 82.4 · 63RD PCTLDRAW FOUL88
PF AVG 93 · 51ST PCTLHANDS95
PLAYMAKING
PF AVG 60.9 · 79TH PCTLPASS ACCURACY74
PF AVG 59.5 · 88TH PCTLBALL HANDLE77
PF AVG 50.5 · 76TH PCTLSPEED WITH BALL68
PF AVG 70.4 · 86TH PCTLPASS IQ84
PF AVG 55.5 · 93RD PCTLPASS VISION73
ATHLETICISM
PF AVG 68.1 · 63RD PCTLSPEED73
PF AVG 58.9 · 84TH PCTLAGILITY76
PF AVG 74.6 · 29TH PCTLVERTICAL69
PF AVG 84.4 · 57TH PCTLSTRENGTH87
PF AVG 94 · 49TH PCTLSTAMINA95
PF AVG 90.9 · 57TH PCTLHUSTLE95
PF AVG 84.8 · 42ND PCTLDURABILITY84
DEFENDING
PF AVG 84 · 16TH PCTLINTERIOR DEFENSE77
PF AVG 54 · 88TH PCTLPERIMETER DEFENSE73
PF AVG 62.7 · 4TH PCTLSTEAL40
PF AVG 68 · 9TH PCTLBLOCK40
PF AVG 83.8 · 10TH PCTLHELP DEFENSE IQ73
PF AVG 76.7 · 4TH PCTLPASS PERCEPTION52
PF AVG 80.8 · 29TH PCTLDEFENSIVE CONSISTENCY75
REBOUNDING
PF AVG 82.4 · 16TH PCTLOFFENSIVE REBOUND66
PF AVG 87.9 · 27TH PCTLDEFENSIVE REBOUND85
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