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KNICKS DEPTH CHART
←O. ANUNOBY · 88K. TOWNS · 93→
Josh Hart
EMERALD · PF/SF · NYK
82
New York Knicks logo
Josh Hart
6'5" · 215 lbs · 6'8" WS · 29 BADGES
94
CLOSE SHOT
87TH PCTL · PF
87
DRIVING LAYUP
93RD PCTL · PF
86
PERIMETER DEFENSE
97TH PCTL · PF
THE SCOUTING READ
STRENGTHS
+Perimeter Defense 86 — 97th percentile among PFs.
+Agility 86 — 96th percentile among PFs.
+Speed With Ball 79 — 95th percentile among PFs.
WEAKNESSES
−Standing Dunk 25 — 1st percentile among PFs.
−Post Hook 39 — 1st percentile among PFs.
−Post Control 42 — 4th percentile among PFs.
TAKE HIM SOMEWHERE
Compare→ Lineup Builder
STATISTICALLY SIMILAR PFSBY ATTRIBUTE PROFILE
Paul George

Paul George

PF/SF · BOS

82
Jaime Jaquez Jr.

Jaime Jaquez Jr.

PF/SF · MIL

78
Kenrich Williams

Kenrich Williams

PF/C · OKC

76
PERCENTILE VS ALL PFS (133)
OVERALL
89
OUTSIDE
87
INSIDE
13
PLAYMAKING
94
ATHLETICISM
97
DEFENSE
87
REBOUNDING
72
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
80 — EMERALD2K182K212K242K27
+7 ACROSS 10 GAMES · GET /api/players/slug/josh-hart
CATEGORY RADAR
PLAYERPF AVG
OVR 82INS 59OUT 79ATH 84PLY 75REB 67DEF 73
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 29 TOTALFROM GET /api/players/slug/josh-hart
HALL OF FAME · 1
Work HorseIncreases player speed and agility when chasing down loose balls.
GOLD · 6
Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.CrasherBoosts a player's ability to track down or grab rebounds on the offensive end.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Possession CloserBoosts a player's ability to track down or grab rebounds on the defensive end.Sync SnatcherGives an additional vertical and rebounding boost when perfectly timing the jump.
SILVER · 13
Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.BreakerIncreases the success rate of breaking through opponent boxouts.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.Float GameImproves a player's ability to make floaters.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
BRONZE · 9
BruiserDrains energy from opponents when making physical contact.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
PF AVG 81.2 · 87TH PCTLCLOSE SHOT94
PF AVG 71.1 · 88TH PCTLMID-RANGE SHOT82
PF AVG 74.3 · 93RD PCTLTHREE-POINT SHOT83
PF AVG 72.5 · 44TH PCTLFREE THROW72
PF AVG 61.4 · 74TH PCTLSHOT IQ70
PF AVG 57.7 · 77TH PCTLOFFENSIVE CONSISTENCY75
INSIDE SCORING
PF AVG 76.2 · 93RD PCTLDRIVING LAYUP87
PF AVG 62.1 · 1ST PCTLSTANDING DUNK25
PF AVG 75.2 · 29TH PCTLDRIVING DUNK70
PF AVG 60.9 · 1ST PCTLPOST HOOK39
PF AVG 61.3 · 40TH PCTLPOST FADE58
PF AVG 62.3 · 4TH PCTLPOST CONTROL42
PF AVG 54.6 · 64TH PCTLDRAW FOUL57
PF AVG 82.5 · 91ST PCTLHANDS95
PLAYMAKING
PF AVG 62 · 89TH PCTLPASS ACCURACY73
PF AVG 66.4 · 92ND PCTLBALL HANDLE79
PF AVG 62.1 · 95TH PCTLSPEED WITH BALL79
PF AVG 64.6 · 88TH PCTLPASS IQ75
PF AVG 44.8 · 94TH PCTLPASS VISION71
ATHLETICISM
PF AVG 70.7 · 82ND PCTLSPEED81
PF AVG 71.9 · 96TH PCTLAGILITY86
PF AVG 76.1 · 24TH PCTLVERTICAL69
PF AVG 68.3 · 78TH PCTLSTRENGTH74
PF AVG 85.8 · 100TH PCTLSTAMINA99
PF AVG 83.3 · 100TH PCTLHUSTLE99
PF AVG 80.4 · 64TH PCTLDURABILITY83
DEFENDING
PF AVG 67 · 93RD PCTLINTERIOR DEFENSE85
PF AVG 65.4 · 97TH PCTLPERIMETER DEFENSE86
PF AVG 49.6 · 71ST PCTLSTEAL56
PF AVG 57.4 · 21ST PCTLBLOCK47
PF AVG 68 · 85TH PCTLHELP DEFENSE IQ80
PF AVG 63.1 · 86TH PCTLPASS PERCEPTION78
PF AVG 57.8 · 88TH PCTLDEFENSIVE CONSISTENCY80
REBOUNDING
PF AVG 55.3 · 41ST PCTLOFFENSIVE REBOUND51
PF AVG 65.9 · 91ST PCTLDEFENSIVE REBOUND82
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