nba2kapi
PlaygroundTeamsLineupsDocs
★Get an API key
A-T PISTONS DEPTH CHART
←I. THOMAS · 95G. HILL · 93→
Joe Dumars
DIAMOND · SG/PG · DET
93
All-Time Detroit Pistons logo
Joe Dumars
6'3" · 190 lbs · 6'6" WS · 31 BADGES
98
PERIMETER DEFENSE
98TH PCTL · SG
98
SHOT IQ
70TH PCTL · SG
97
AGILITY
96TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Perimeter Defense 98 — 98th percentile among SGs.
+Pass Perception 96 — 97th percentile among SGs.
+Agility 97 — 96th percentile among SGs.
WEAKNESSES
−Block 27 — 1st percentile among SGs.
−Post Hook 25 — 4th percentile among SGs.
−Post Control 33 — 10th percentile among SGs.
TAKE HIM SOMEWHERE
Compare→ Lineup Builder
STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Otis Birdsong

Otis Birdsong

SG/N · SAC

87
Otis Birdsong

Otis Birdsong

SG/N · BKN

86
Manu Ginobili

Manu Ginobili

SG/SF · SAS

90
PERCENTILE VS ALL SGS (99)
OVERALL
87
OUTSIDE
83
INSIDE
12
PLAYMAKING
86
ATHLETICISM
64
DEFENSE
86
REBOUNDING
76
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 93INS 59OUT 92ATH 84PLY 84REB 58DEF 80
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 31 TOTALFROM GET /api/players/slug/joe-dumars-all-time-detroit-pistons
GOLD · 10
Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.DimerBoosts the shot percentage for open teammates after catching a pass.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 12
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Mini MarksmanElevates the likelihood of making shots over taller defenders.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.
BRONZE · 9
Ankle AssassinIncreases the ability to break down the defender or cross them up.FlashSpeeds up movement without the ball while in transition on offense or defense.Float GameImproves a player's ability to make floaters.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.PaceRaises the speed of the ball handler when sprinting.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 88.2 · 70TH PCTLCLOSE SHOT92
SG AVG 88.5 · 77TH PCTLMID-RANGE SHOT93
SG AVG 84.7 · 76TH PCTLTHREE-POINT SHOT90
SG AVG 84.2 · 39TH PCTLFREE THROW84
SG AVG 95 · 70TH PCTLSHOT IQ98
SG AVG 92.3 · 52ND PCTLOFFENSIVE CONSISTENCY95
INSIDE SCORING
SG AVG 87.8 · 81ST PCTLDRIVING LAYUP94
SG AVG 43.9 · 11TH PCTLSTANDING DUNK25
SG AVG 71.5 · 18TH PCTLDRIVING DUNK51
SG AVG 48.3 · 4TH PCTLPOST HOOK25
SG AVG 67.4 · 27TH PCTLPOST FADE59
SG AVG 56.5 · 10TH PCTLPOST CONTROL33
SG AVG 81.3 · 66TH PCTLDRAW FOUL88
SG AVG 93.9 · 77TH PCTLHANDS98
PLAYMAKING
SG AVG 78.3 · 92ND PCTLPASS ACCURACY88
SG AVG 82.7 · 57TH PCTLBALL HANDLE84
SG AVG 78.5 · 73RD PCTLSPEED WITH BALL82
SG AVG 81.3 · 83RD PCTLPASS IQ88
SG AVG 71.8 · 78TH PCTLPASS VISION80
ATHLETICISM
SG AVG 81.8 · 64TH PCTLSPEED84
SG AVG 82.2 · 96TH PCTLAGILITY97
SG AVG 80 · 25TH PCTLVERTICAL73
SG AVG 61.3 · 64TH PCTLSTRENGTH67
SG AVG 95.3 · 22ND PCTLSTAMINA93
SG AVG 90.4 · 54TH PCTLHUSTLE95
SG AVG 84.1 · 21ST PCTLDURABILITY79
DEFENDING
SG AVG 55.7 · 89TH PCTLINTERIOR DEFENSE68
SG AVG 82.1 · 98TH PCTLPERIMETER DEFENSE98
SG AVG 70.4 · 63RD PCTLSTEAL77
SG AVG 45.9 · 1ST PCTLBLOCK27
SG AVG 81.5 · 96TH PCTLHELP DEFENSE IQ97
SG AVG 80.7 · 97TH PCTLPASS PERCEPTION96
SG AVG 81.4 · 97TH PCTLDEFENSIVE CONSISTENCY98
REBOUNDING
SG AVG 50 · 51ST PCTLOFFENSIVE REBOUND50
SG AVG 57.6 · 84TH PCTLDEFENSIVE REBOUND66
nba2kapiData from 2kratings.com · Not affiliated with 2K Sports or the NBAAPI Docs →