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A-T PISTONS DEPTH CHART
←D. BING · 90R. HAMILTON · 89→
Jerry Stackhouse
RUBY · SG/SF · DET
89
All-Time Detroit Pistons logo
Jerry Stackhouse
6'6" · 218 lbs · 6'8" WS · 10 BADGES
98
SHOT IQ
70TH PCTL · SG
95
DRAW FOUL
94TH PCTL · SG
95
CLOSE SHOT
87TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Post Hook 78 — 98th percentile among SGs.
+Draw Foul 95 — 94th percentile among SGs.
+Interior Defense 70 — 94th percentile among SGs.
WEAKNESSES
−Defensive Rebound 41 — 3rd percentile among SGs.
−Pass Accuracy 68 — 10th percentile among SGs.
−Three-Point Shot 80 — 28th percentile among SGs.
TAKE HIM SOMEWHERE
Compare→ Lineup Builder
STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Brandon Roy

Brandon Roy

SG/N · POR

91
Walter Davis

Walter Davis

SG/SF · PHX

90
Anthony Edwards

Anthony Edwards

SG/SF · MIN

93
PERCENTILE VS ALL SGS (99)
OVERALL
66
OUTSIDE
72
INSIDE
95
PLAYMAKING
31
ATHLETICISM
76
DEFENSE
64
REBOUNDING
17
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 89INS 83OUT 91ATH 86PLY 76REB 46DEF 73
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 10 TOTALFROM GET /api/players/slug/jerry-stackhouse-all-time-detroit-pistons
GOLD · 4
DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.FlashSpeeds up movement without the ball while in transition on offense or defense.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.
SILVER · 4
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Float GameImproves a player's ability to make floaters.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.
BRONZE · 2
Lightning LaunchSpeeds up launches when attacking from the perimeter.PaceRaises the speed of the ball handler when sprinting.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 88.2 · 87TH PCTLCLOSE SHOT95
SG AVG 88.5 · 56TH PCTLMID-RANGE SHOT90
SG AVG 84.7 · 28TH PCTLTHREE-POINT SHOT80
SG AVG 84.2 · 54TH PCTLFREE THROW85
SG AVG 95 · 70TH PCTLSHOT IQ98
SG AVG 92.3 · 85TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SG AVG 87.8 · 73RD PCTLDRIVING LAYUP92
SG AVG 43.9 · 74TH PCTLSTANDING DUNK55
SG AVG 71.5 · 84TH PCTLDRIVING DUNK90
SG AVG 48.3 · 98TH PCTLPOST HOOK78
SG AVG 67.4 · 90TH PCTLPOST FADE82
SG AVG 56.5 · 93RD PCTLPOST CONTROL74
SG AVG 81.3 · 94TH PCTLDRAW FOUL95
SG AVG 93.9 · 48TH PCTLHANDS96
PLAYMAKING
SG AVG 78.3 · 10TH PCTLPASS ACCURACY68
SG AVG 82.7 · 45TH PCTLBALL HANDLE82
SG AVG 78.5 · 67TH PCTLSPEED WITH BALL81
SG AVG 81.3 · 32ND PCTLPASS IQ79
SG AVG 71.8 · 33RD PCTLPASS VISION70
ATHLETICISM
SG AVG 81.8 · 64TH PCTLSPEED84
SG AVG 82.2 · 36TH PCTLAGILITY78
SG AVG 80 · 85TH PCTLVERTICAL93
SG AVG 61.3 · 86TH PCTLSTRENGTH74
SG AVG 95.3 · 74TH PCTLSTAMINA98
SG AVG 90.4 · 45TH PCTLHUSTLE92
SG AVG 84.1 · 26TH PCTLDURABILITY80
DEFENDING
SG AVG 55.7 · 94TH PCTLINTERIOR DEFENSE70
SG AVG 82.1 · 29TH PCTLPERIMETER DEFENSE78
SG AVG 70.4 · 56TH PCTLSTEAL74
SG AVG 45.9 · 87TH PCTLBLOCK54
SG AVG 81.5 · 47TH PCTLHELP DEFENSE IQ80
SG AVG 80.7 · 51ST PCTLPASS PERCEPTION82
SG AVG 81.4 · 29TH PCTLDEFENSIVE CONSISTENCY75
REBOUNDING
SG AVG 50 · 54TH PCTLOFFENSIVE REBOUND51
SG AVG 57.6 · 3RD PCTLDEFENSIVE REBOUND41
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