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CELTICS DEPTH CHART
←S. HAUSER · 78N. QUETA · 81→
DIAMOND · PF/SF · BOS
93
Jayson Tatum
Jayson Tatum
6'8" · 210 lbs · 6'11" WS · 28 BADGES
96
DRIVING LAYUP
98TH PCTL · PF
90
SHOT IQ
92ND PCTL · PF
90
CLOSE SHOT
69TH PCTL · PF
THE SCOUTING READ
STRENGTHS
+Driving Layup 96 — 98th percentile among PFs.
+Defensive Rebound 89 — 98th percentile among PFs.
+Agility 88 — 97th percentile among PFs.
WEAKNESSES
−Offensive Rebound 34 — 1st percentile among PFs.
−Block 37 — 4th percentile among PFs.
−Standing Dunk 50 — 21st percentile among PFs.
TAKE HIM SOMEWHERE
Compare→ Whiteboard
STATISTICALLY SIMILAR PFSBY ATTRIBUTE PROFILE
Scottie Barnes

Scottie Barnes

PF/PG · TOR

89
Pascal Siakam

Pascal Siakam

PF/C · IND

87
Julius Randle

Julius Randle

PF/C · BKN

85
PERCENTILE VS ALL PFS (98)
OVERALL
98
OUTSIDE
99
INSIDE
93
PLAYMAKING
97
ATHLETICISM
98
DEFENSE
87
REBOUNDING
54
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
95 — PINK DIAMOND2K182K212K242K27
+16 ACROSS 10 GAMES · GET /api/players/slug/jayson-tatum
CATEGORY RADAR
PLAYERPF AVG
OVR 93INS 84OUT 88ATH 85PLY 80REB 62DEF 75
BADGES — 28 TOTALFROM GET /api/players/slug/jayson-tatum
GOLD · 9
Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, it helps with passing out of double teams.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Float GameImproves a player's ability to make floaters.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jump shot.PosterizerIncreases the chances of throwing down a dunk on your defender.Shifty ShooterImproves a player's ability to successfully make off-the-dribble, high-difficulty jump shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.
SILVER · 10
Ankle AssassinIncreases the ability to break down the defender or cross them up.ChallengerImproves the effectiveness of well-timed contests against perimeter shooters.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves. allowing them to chain together combos quicker and for longer periods.Limitless RangeExtends the range from which a player can effectively shoot three-pointers from deep.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.On-Ball MenaceHounds and bodies up while defending on the perimeter.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
BRONZE · 9
Aerial WizardIncreases the ability to finish an alley-oop from a teammate or a putback finish off an offensive rebound.Break StarterAfter grabbing a defensive rebound, deep outlet passes made up the court are more accurate. Passes must be made quickly after the defensive rebound.DimerWhen in the half-court, passes by Dimers to open shooters yield a shot percentage boost.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a block attempt.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Lightning LaunchSpeeds up launches when attacking from the perimeter.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Post-Up PoetRaises the chances of faking or getting by the defender, as well as scoring, when performing moves in the post.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
PF AVG 83.2 · 69TH PCTLCLOSE SHOT90
PF AVG 71.6 · 90TH PCTLMID-RANGE SHOT85
PF AVG 76.1 · 92ND PCTLTHREE-POINT SHOT85
PF AVG 72.7 · 89TH PCTLFREE THROW82
PF AVG 69.8 · 92ND PCTLSHOT IQ90
PF AVG 62.7 · 96TH PCTLOFFENSIVE CONSISTENCY95
INSIDE SCORING
PF AVG 77.7 · 98TH PCTLDRIVING LAYUP96
PF AVG 61.9 · 21ST PCTLSTANDING DUNK50
PF AVG 75.5 · 92ND PCTLDRIVING DUNK89
PF AVG 60.9 · 89TH PCTLPOST HOOK79
PF AVG 61.4 · 97TH PCTLPOST FADE86
PF AVG 62.6 · 97TH PCTLPOST CONTROL88
PF AVG 55.8 · 95TH PCTLDRAW FOUL88
PF AVG 83.2 · 99TH PCTLHANDS98
PLAYMAKING
PF AVG 62 · 92ND PCTLPASS ACCURACY78
PF AVG 67.5 · 97TH PCTLBALL HANDLE86
PF AVG 62.6 · 94TH PCTLSPEED WITH BALL79
PF AVG 64.6 · 95TH PCTLPASS IQ84
PF AVG 45 · 95TH PCTLPASS VISION72
ATHLETICISM
PF AVG 71 · 88TH PCTLSPEED82
PF AVG 73.4 · 97TH PCTLAGILITY88
PF AVG 76.3 · 81ST PCTLVERTICAL83
PF AVG 66.2 · 73RD PCTLSTRENGTH71
PF AVG 86.3 · 94TH PCTLSTAMINA95
PF AVG 83.7 · 98TH PCTLHUSTLE98
PF AVG 80.6 · 43RD PCTLDURABILITY80
DEFENDING
PF AVG 68 · 89TH PCTLINTERIOR DEFENSE81
PF AVG 67.2 · 97TH PCTLPERIMETER DEFENSE87
PF AVG 49.8 · 85TH PCTLSTEAL63
PF AVG 59.7 · 4TH PCTLBLOCK37
PF AVG 69.9 · 92ND PCTLHELP DEFENSE IQ89
PF AVG 65.3 · 93RD PCTLPASS PERCEPTION84
PF AVG 61 · 90TH PCTLDEFENSIVE CONSISTENCY85
REBOUNDING
PF AVG 54.9 · 1ST PCTLOFFENSIVE REBOUND34
PF AVG 66.4 · 98TH PCTLDEFENSIVE REBOUND89
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