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PACERS DEPTH CHART
←O. TOPPIN · 78B. SHEPPARD · 73→
Jay Huff
GOLD · C · IND
75
Indiana Pacers logo
Jay Huff
7'1" · 240 lbs · 7'5" WS · 10 BADGES
98
CLOSE SHOT
94TH PCTL · C
93
BLOCK
94TH PCTL · C
82
FREE THROW
92ND PCTL · C
THE SCOUTING READ
STRENGTHS
+Close Shot 98 — 94th percentile among Cs.
+Block 93 — 94th percentile among Cs.
+Free Throw 82 — 92nd percentile among Cs.
WEAKNESSES
−Perimeter Defense 32 — 5th percentile among Cs.
−Offensive Rebound 47 — 5th percentile among Cs.
−Standing Dunk 65 — 7th percentile among Cs.
TAKE HIM SOMEWHERE
Compare→ Lineup Builder
STATISTICALLY SIMILAR CSBY ATTRIBUTE PROFILE
Brook Lopez

Brook Lopez

C · LAC

77
Myles Turner

Myles Turner

C · MIL

79
Tristan Vukcevic

Tristan Vukcevic

C/PF · WAS

72
PERCENTILE VS ALL CS (133)
OVERALL
58
OUTSIDE
89
INSIDE
61
PLAYMAKING
37
ATHLETICISM
16
DEFENSE
70
REBOUNDING
3
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
75 — GOLD2K222K232K252K27
+8 ACROSS 6 GAMES · GET /api/players/slug/jay-huff
CATEGORY RADAR
PLAYERC AVG
OVR 75INS 70OUT 79ATH 68PLY 45REB 56DEF 66
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 10 TOTALFROM GET /api/players/slug/jay-huff
GOLD · 1
High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.
SILVER · 1
Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.
BRONZE · 8
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Boxout BossIncreases the success rate of boxouts as the boxer.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Static MiddyApplies a shooting boost to stand-still mid-range shots.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
C AVG 84.6 · 94TH PCTLCLOSE SHOT98
C AVG 69.4 · 87TH PCTLMID-RANGE SHOT82
C AVG 60.8 · 77TH PCTLTHREE-POINT SHOT77
C AVG 68.1 · 92ND PCTLFREE THROW82
C AVG 59.2 · 51ST PCTLSHOT IQ60
C AVG 55 · 83RD PCTLOFFENSIVE CONSISTENCY75
INSIDE SCORING
C AVG 70.5 · 16TH PCTLDRIVING LAYUP61
C AVG 75.7 · 7TH PCTLSTANDING DUNK65
C AVG 73.2 · 18TH PCTLDRIVING DUNK65
C AVG 68.1 · 73RD PCTLPOST HOOK74
C AVG 63.4 · 79TH PCTLPOST FADE74
C AVG 68 · 70TH PCTLPOST CONTROL74
C AVG 52.2 · 77TH PCTLDRAW FOUL64
C AVG 79.5 · 51ST PCTLHANDS80
PLAYMAKING
C AVG 52.2 · 44TH PCTLPASS ACCURACY50
C AVG 49.3 · 38TH PCTLBALL HANDLE43
C AVG 45.7 · 21ST PCTLSPEED WITH BALL33
C AVG 57.9 · 57TH PCTLPASS IQ60
C AVG 42.6 · 54TH PCTLPASS VISION39
ATHLETICISM
C AVG 60.7 · 18TH PCTLSPEED48
C AVG 59.2 · 16TH PCTLAGILITY47
C AVG 70.5 · 21ST PCTLVERTICAL62
C AVG 76.6 · 29TH PCTLSTRENGTH70
C AVG 82.9 · 32ND PCTLSTAMINA80
C AVG 83.9 · 50TH PCTLHUSTLE85
C AVG 78.1 · 62ND PCTLDURABILITY81
DEFENDING
C AVG 72.8 · 77TH PCTLINTERIOR DEFENSE79
C AVG 51.6 · 5TH PCTLPERIMETER DEFENSE32
C AVG 45.3 · 36TH PCTLSTEAL40
C AVG 72.6 · 94TH PCTLBLOCK93
C AVG 71.7 · 70TH PCTLHELP DEFENSE IQ78
C AVG 57.5 · 73RD PCTLPASS PERCEPTION64
C AVG 60.4 · 77TH PCTLDEFENSIVE CONSISTENCY75
REBOUNDING
C AVG 73.2 · 5TH PCTLOFFENSIVE REBOUND47
C AVG 76.4 · 11TH PCTLDEFENSIVE REBOUND65
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