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A-T LAKERS DEPTH CHART
←K. ABDUL-JABBAR · 96G. MIKAN · 94→
James Worthy
PINK DIAMOND · SF/PF · LAL
95
All-Time Los Angeles Lakers logo
James Worthy
6'9" · 225 lbs · 7'0" WS · 26 BADGES
98
SHOT IQ
75TH PCTL · SF
97
CLOSE SHOT
94TH PCTL · SF
95
DRIVING DUNK
89TH PCTL · SF
THE SCOUTING READ
STRENGTHS
+Post Hook 91 — 96th percentile among SFs.
+Post Control 90 — 96th percentile among SFs.
+Standing Dunk 90 — 96th percentile among SFs.
WEAKNESSES
−Ball Handle 76 — 24th percentile among SFs.
−Pass IQ 75 — 26th percentile among SFs.
−Speed With Ball 70 — 28th percentile among SFs.
TAKE HIM SOMEWHERE
Compare→ Lineup Builder
STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
George Gervin

George Gervin

SF/SG · SAS

95
Dominique Wilkins

Dominique Wilkins

SF/SG · ATL

95
Billy Cunningham

Billy Cunningham

SF/PF · PHI

93
PERCENTILE VS ALL SFS (96)
OVERALL
83
OUTSIDE
69
INSIDE
98
PLAYMAKING
45
ATHLETICISM
88
DEFENSE
72
REBOUNDING
92
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 95INS 91OUT 91ATH 89PLY 75REB 87DEF 80
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 26 TOTALFROM GET /api/players/slug/james-worthy-all-time-los-angeles-lakers
GOLD · 19
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.BreakerIncreases the success rate of breaking through opponent boxouts.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.FlashSpeeds up movement without the ball while in transition on offense or defense.Float GameImproves a player's ability to make floaters.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a chase down block attempt.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.PosterizerIncreases the chances of throwing down a dunk on your defender.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
SILVER · 6
ChallengerImproves effectiveness of well-timed contests against perimeter shooters.Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.Hook SpecialistImproves a player's ability to make post hooks.Paint PatrollerIncreases a player's ability to block or contest shots at the rim.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.
BRONZE · 1
Lightning LaunchSpeeds up launches when attacking from the perimeter.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 89.2 · 94TH PCTLCLOSE SHOT97
SF AVG 87.9 · 63RD PCTLMID-RANGE SHOT90
SF AVG 81.6 · 42ND PCTLTHREE-POINT SHOT82
SF AVG 82.6 · 31ST PCTLFREE THROW81
SF AVG 92.8 · 75TH PCTLSHOT IQ98
SF AVG 93.5 · 45TH PCTLOFFENSIVE CONSISTENCY95
INSIDE SCORING
SF AVG 87.7 · 79TH PCTLDRIVING LAYUP94
SF AVG 58.6 · 96TH PCTLSTANDING DUNK90
SF AVG 80 · 89TH PCTLDRIVING DUNK95
SF AVG 64.8 · 96TH PCTLPOST HOOK91
SF AVG 76 · 95TH PCTLPOST FADE92
SF AVG 73.9 · 96TH PCTLPOST CONTROL90
SF AVG 82.1 · 29TH PCTLDRAW FOUL78
SF AVG 91.1 · 82ND PCTLHANDS98
PLAYMAKING
SF AVG 74.4 · 51ST PCTLPASS ACCURACY75
SF AVG 79.3 · 24TH PCTLBALL HANDLE76
SF AVG 74.8 · 28TH PCTLSPEED WITH BALL70
SF AVG 80.1 · 26TH PCTLPASS IQ75
SF AVG 65.5 · 82ND PCTLPASS VISION77
ATHLETICISM
SF AVG 79.8 · 63RD PCTLSPEED83
SF AVG 82.9 · 76TH PCTLAGILITY88
SF AVG 81.2 · 80TH PCTLVERTICAL90
SF AVG 70 · 79TH PCTLSTRENGTH80
SF AVG 94.9 · 81ST PCTLSTAMINA98
SF AVG 88.4 · 89TH PCTLHUSTLE98
SF AVG 84 · 61ST PCTLDURABILITY85
DEFENDING
SF AVG 69.4 · 94TH PCTLINTERIOR DEFENSE87
SF AVG 82.5 · 62ND PCTLPERIMETER DEFENSE85
SF AVG 69.3 · 31ST PCTLSTEAL63
SF AVG 54.8 · 60TH PCTLBLOCK59
SF AVG 83.3 · 68TH PCTLHELP DEFENSE IQ88
SF AVG 79.8 · 64TH PCTLPASS PERCEPTION85
SF AVG 81.9 · 82ND PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
SF AVG 60.4 · 96TH PCTLOFFENSIVE REBOUND88
SF AVG 70.7 · 90TH PCTLDEFENSIVE REBOUND85
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