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A-T JAZZ DEPTH CHART
←A. KIRILENKO · 89G. HAYWARD · 88→
Donovan Mitchell
RUBY · SG/PG · UTA
88
All-Time Utah Jazz logo
Donovan Mitchell
6'3" · 215 lbs · 6'10" WS · 28 BADGES
98
SHOT IQ
70TH PCTL · SG
97
VERTICAL
92ND PCTL · SG
96
SPEED
99TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Speed 96 — 99th percentile among SGs.
+Vertical 97 — 92nd percentile among SGs.
+Interior Defense 68 — 89th percentile among SGs.
WEAKNESSES
−Post Fade 44 — 2nd percentile among SGs.
−Post Hook 25 — 4th percentile among SGs.
−Mid-Range Shot 80 — 8th percentile among SGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Geoff Petrie

Geoff Petrie

SG/PG · POR

87
Ralph Simpson

Ralph Simpson

SG/SF · DEN

89
Sam Jones

Sam Jones

SG/SF · BOS

90
PERCENTILE VS ALL SGS (99)
OVERALL
54
OUTSIDE
43
INSIDE
38
PLAYMAKING
72
ATHLETICISM
81
DEFENSE
59
REBOUNDING
26
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 88INS 66OUT 89ATH 86PLY 82REB 48DEF 73
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 28 TOTALFROM GET /api/players/slug/donovan-mitchell-all-time-utah-jazz
GOLD · 3
Lightning LaunchSpeeds up launches when attacking from the perimeter.PaceRaises the speed of the ball handler when sprinting.Post Fade PhenomImproves a player's ability to make post fades and hop shots.
SILVER · 13
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Mini MarksmanElevates the likelihood of making shots over taller defenders.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.
BRONZE · 12
Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Work HorseIncreases player speed and agility when chasing down loose balls.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 88.2 · 43RD PCTLCLOSE SHOT88
SG AVG 88.5 · 8TH PCTLMID-RANGE SHOT80
SG AVG 84.7 · 54TH PCTLTHREE-POINT SHOT86
SG AVG 84.2 · 54TH PCTLFREE THROW85
SG AVG 95 · 70TH PCTLSHOT IQ98
SG AVG 92.3 · 52ND PCTLOFFENSIVE CONSISTENCY95
INSIDE SCORING
SG AVG 87.8 · 54TH PCTLDRIVING LAYUP89
SG AVG 43.9 · 65TH PCTLSTANDING DUNK50
SG AVG 71.5 · 88TH PCTLDRIVING DUNK92
SG AVG 48.3 · 4TH PCTLPOST HOOK25
SG AVG 67.4 · 2ND PCTLPOST FADE44
SG AVG 56.5 · 16TH PCTLPOST CONTROL38
SG AVG 81.3 · 86TH PCTLDRAW FOUL93
SG AVG 93.9 · 77TH PCTLHANDS98
PLAYMAKING
SG AVG 78.3 · 50TH PCTLPASS ACCURACY79
SG AVG 82.7 · 82ND PCTLBALL HANDLE88
SG AVG 78.5 · 78TH PCTLSPEED WITH BALL83
SG AVG 81.3 · 76TH PCTLPASS IQ85
SG AVG 71.8 · 58TH PCTLPASS VISION75
ATHLETICISM
SG AVG 81.8 · 99TH PCTLSPEED96
SG AVG 82.2 · 68TH PCTLAGILITY86
SG AVG 80 · 92ND PCTLVERTICAL97
SG AVG 61.3 · 42ND PCTLSTRENGTH60
SG AVG 95.3 · 41ST PCTLSTAMINA96
SG AVG 90.4 · 40TH PCTLHUSTLE90
SG AVG 84.1 · 26TH PCTLDURABILITY80
DEFENDING
SG AVG 55.7 · 89TH PCTLINTERIOR DEFENSE68
SG AVG 82.1 · 37TH PCTLPERIMETER DEFENSE79
SG AVG 70.4 · 81ST PCTLSTEAL82
SG AVG 45.9 · 60TH PCTLBLOCK49
SG AVG 81.5 · 39TH PCTLHELP DEFENSE IQ79
SG AVG 80.7 · 41ST PCTLPASS PERCEPTION79
SG AVG 81.4 · 29TH PCTLDEFENSIVE CONSISTENCY75
REBOUNDING
SG AVG 50 · 34TH PCTLOFFENSIVE REBOUND45
SG AVG 57.6 · 22ND PCTLDEFENSIVE REBOUND51
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