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A-T PELICANS DEPTH CHART
←L. BALL · 82J. HOLIDAY · 86→
Chris Paul
GALAXY OPAL · PG/N · NOP
97
All-Time New Orleans Pelicans logo
Chris Paul
6'0" · 175 lbs · 6'4" WS · 29 BADGES
98
CLOSE SHOT
100TH PCTL · PG
98
STEAL
97TH PCTL · PG
98
PASS VISION
96TH PCTL · PG
THE SCOUTING READ
STRENGTHS
+Close Shot 98 — 100th percentile among PGs.
+Steal 98 — 97th percentile among PGs.
+Pass Vision 98 — 96th percentile among PGs.
WEAKNESSES
−Driving Dunk 27 — 23rd percentile among PGs.
−Offensive Rebound 34 — 30th percentile among PGs.
−Block 35 — 31st percentile among PGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR PGSBY ATTRIBUTE PROFILE
Walt Frazier

Walt Frazier

PG/SG · NYK

97
Jerry West

Jerry West

PG/SG · LAL

97
Tony Parker

Tony Parker

PG/N · SAS

95
PERCENTILE VS ALL PGS (108)
OVERALL
96
OUTSIDE
93
INSIDE
56
PLAYMAKING
95
ATHLETICISM
80
DEFENSE
94
REBOUNDING
49
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERPG AVG
OVR 97INS 59OUT 93ATH 87PLY 96REB 45DEF 82
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 29 TOTALFROM GET /api/players/slug/chris-paul-all-time-new-orleans-pelicans
HALL OF FAME · 3
Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Mini MarksmanElevates the likelihood of making shots over taller defenders.
GOLD · 13
Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.DimerBoosts the shot percentage for open teammates after catching a pass.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.PaceRaises the speed of the ball handler when sprinting.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
SILVER · 10
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.FlashSpeeds up movement without the ball while in transition on offense or defense.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.
BRONZE · 3
Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Work HorseIncreases player speed and agility when chasing down loose balls.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
PG AVG 87.1 · 100TH PCTLCLOSE SHOT98
PG AVG 86.8 · 92ND PCTLMID-RANGE SHOT95
PG AVG 82.6 · 48TH PCTLTHREE-POINT SHOT83
PG AVG 83.6 · 55TH PCTLFREE THROW85
PG AVG 91.9 · 81ST PCTLSHOT IQ98
PG AVG 90.5 · 84TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
PG AVG 90.3 · 91ST PCTLDRIVING LAYUP97
PG AVG 29 · 39TH PCTLSTANDING DUNK25
PG AVG 48.8 · 23RD PCTLDRIVING DUNK27
PG AVG 39.5 · 63RD PCTLPOST HOOK40
PG AVG 53.6 · 52ND PCTLPOST FADE55
PG AVG 45.7 · 60TH PCTLPOST CONTROL48
PG AVG 79.6 · 74TH PCTLDRAW FOUL88
PG AVG 90.8 · 63RD PCTLHANDS95
PLAYMAKING
PG AVG 89.7 · 88TH PCTLPASS ACCURACY96
PG AVG 90.2 · 63RD PCTLBALL HANDLE92
PG AVG 88.6 · 91ST PCTLSPEED WITH BALL96
PG AVG 91.2 · 93RD PCTLPASS IQ98
PG AVG 86.1 · 96TH PCTLPASS VISION98
ATHLETICISM
PG AVG 88.1 · 91ST PCTLSPEED96
PG AVG 86.1 · 90TH PCTLAGILITY96
PG AVG 79.9 · 81ST PCTLVERTICAL88
PG AVG 56.5 · 78TH PCTLSTRENGTH68
PG AVG 94.1 · 73RD PCTLSTAMINA97
PG AVG 88.7 · 29TH PCTLHUSTLE85
PG AVG 84.6 · 6TH PCTLDURABILITY77
DEFENDING
PG AVG 46.5 · 82ND PCTLINTERIOR DEFENSE65
PG AVG 81.9 · 91ST PCTLPERIMETER DEFENSE95
PG AVG 75.5 · 97TH PCTLSTEAL98
PG AVG 42 · 31ST PCTLBLOCK35
PG AVG 81 · 88TH PCTLHELP DEFENSE IQ93
PG AVG 81.5 · 93RD PCTLPASS PERCEPTION96
PG AVG 78.9 · 89TH PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
PG AVG 41.8 · 30TH PCTLOFFENSIVE REBOUND34
PG AVG 52.5 · 66TH PCTLDEFENSIVE REBOUND55
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