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'13-'14 CLIPPERS DEPTH CHART
←R. BULLOCK · 70J. REDICK · 82→
Chris Paul
DIAMOND · PG · LAC
93
2013-14 Los Angeles Clippers logo
Chris Paul
6'0" · 175 lbs · 6'4" WS · 29 BADGES
96
PASS PERCEPTION
99TH PCTL · PG
95
CLOSE SHOT
97TH PCTL · PG
95
AGILITY
95TH PCTL · PG
THE SCOUTING READ
STRENGTHS
+Pass Perception 96 — 99th percentile among PGs.
+Close Shot 95 — 97th percentile among PGs.
+Defensive Rebound 63 — 97th percentile among PGs.
WEAKNESSES
−Block 32 — 40th percentile among PGs.
−Standing Dunk 25 — 45th percentile among PGs.
−Driving Dunk 27 — 49th percentile among PGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR PGSBY ATTRIBUTE PROFILE
Walt Frazier

Walt Frazier

PG/SG · NYK

92
Chauncey Billups

Chauncey Billups

PG/SG · DET

89
Stephen Curry

Stephen Curry

PG · GSW

97
PERCENTILE VS ALL PGS (178)
OVERALL
96
OUTSIDE
94
INSIDE
79
PLAYMAKING
93
ATHLETICISM
88
DEFENSE
96
REBOUNDING
91
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERPG AVG
OVR 93INS 57OUT 88ATH 83PLY 92REB 50DEF 78
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 29 TOTALFROM GET /api/players/slug/chris-paul-2013-14-los-angeles-clippers
GOLD · 14
Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.DimerBoosts the shot percentage for open teammates after catching a pass.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Mini MarksmanElevates the likelihood of making shots over taller defenders.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
SILVER · 11
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Lightning LaunchSpeeds up launches when attacking from the perimeter.PaceRaises the speed of the ball handler when sprinting.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.
BRONZE · 4
Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Work HorseIncreases player speed and agility when chasing down loose balls.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
PG AVG 75.8 · 97TH PCTLCLOSE SHOT95
PG AVG 78.5 · 84TH PCTLMID-RANGE SHOT86
PG AVG 76 · 72ND PCTLTHREE-POINT SHOT82
PG AVG 79.4 · 79TH PCTLFREE THROW86
PG AVG 77.7 · 76TH PCTLSHOT IQ85
PG AVG 69.6 · 91ST PCTLOFFENSIVE CONSISTENCY95
INSIDE SCORING
PG AVG 77.8 · 87TH PCTLDRIVING LAYUP92
PG AVG 26.6 · 45TH PCTLSTANDING DUNK25
PG AVG 38.5 · 49TH PCTLDRIVING DUNK27
PG AVG 32.4 · 84TH PCTLPOST HOOK40
PG AVG 43.6 · 78TH PCTLPOST FADE55
PG AVG 36.2 · 77TH PCTLPOST CONTROL48
PG AVG 59 · 80TH PCTLDRAW FOUL71
PG AVG 83 · 88TH PCTLHANDS95
PLAYMAKING
PG AVG 80 · 93RD PCTLPASS ACCURACY95
PG AVG 81.9 · 94TH PCTLBALL HANDLE94
PG AVG 80.7 · 67TH PCTLSPEED WITH BALL84
PG AVG 80.9 · 92ND PCTLPASS IQ95
PG AVG 73.2 · 94TH PCTLPASS VISION93
ATHLETICISM
PG AVG 80.9 · 65TH PCTLSPEED84
PG AVG 80.5 · 95TH PCTLAGILITY95
PG AVG 70.8 · 74TH PCTLVERTICAL78
PG AVG 47 · 81ST PCTLSTRENGTH58
PG AVG 88.1 · 85TH PCTLSTAMINA95
PG AVG 80.7 · 65TH PCTLHUSTLE85
PG AVG 84.1 · 71ST PCTLDURABILITY89
DEFENDING
PG AVG 38.1 · 96TH PCTLINTERIOR DEFENSE65
PG AVG 71.7 · 95TH PCTLPERIMETER DEFENSE93
PG AVG 66.4 · 88TH PCTLSTEAL85
PG AVG 36.3 · 40TH PCTLBLOCK32
PG AVG 69.5 · 86TH PCTLHELP DEFENSE IQ82
PG AVG 63.9 · 99TH PCTLPASS PERCEPTION96
PG AVG 64.9 · 94TH PCTLDEFENSIVE CONSISTENCY90
REBOUNDING
PG AVG 37.9 · 56TH PCTLOFFENSIVE REBOUND37
PG AVG 46.6 · 97TH PCTLDEFENSIVE REBOUND63
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