+9 ACROSS 4 GAMES · GET /api/players/slug/brandon-miller
CATEGORY RADAR
PLAYERSG AVG
BADGES — 15 TOTALFROM GET /api/players/slug/brandon-miller
GOLD · 2
Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jump shot.Shifty ShooterImproves a player's ability to successfully make off-the-dribble, high-difficulty jump shots.
SILVER · 7
Aerial WizardIncreases the ability to finish an alley-oop from a teammate or a putback finish off an offensive rebound.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, it helps with passing out of double teams.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.PosterizerIncreases the chances of throwing down a dunk on your defender.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.
BRONZE · 6
Ankle AssassinIncreases the ability to break down the defender or cross them up.Break StarterAfter grabbing a defensive rebound, deep outlet passes made up the court are more accurate. Passes must be made quickly after the defensive rebound.Float GameImproves a player's ability to make floaters.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves. allowing them to chain together combos quicker and for longer periods.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 82.4 · 52ND PCTLCLOSE SHOT84
SG AVG 77.2 · 29TH PCTLMID-RANGE SHOT71
SG AVG 79.8 · 82ND PCTLTHREE-POINT SHOT85
SG AVG 80.7 · 87TH PCTLFREE THROW89
SG AVG 72 · 96TH PCTLSHOT IQ95
SG AVG 65.7 · 95TH PCTLOFFENSIVE CONSISTENCY95
INSIDE SCORING
SG AVG 78.4 · 64TH PCTLDRIVING LAYUP80
SG AVG 37.6 · 94TH PCTLSTANDING DUNK55
SG AVG 71.3 · 88TH PCTLDRIVING DUNK87
SG AVG 40.5 · 54TH PCTLPOST HOOK40
SG AVG 47.3 · 97TH PCTLPOST FADE64
SG AVG 44.6 · 67TH PCTLPOST CONTROL47
SG AVG 55.6 · 93RD PCTLDRAW FOUL83
SG AVG 83 · 37TH PCTLHANDS80
PLAYMAKING
SG AVG 71.6 · 72ND PCTLPASS ACCURACY75
SG AVG 76.6 · 88TH PCTLBALL HANDLE86
SG AVG 73.9 · 70TH PCTLSPEED WITH BALL78
SG AVG 72.2 · 66TH PCTLPASS IQ75
SG AVG 51.7 · 77TH PCTLPASS VISION67
ATHLETICISM
SG AVG 78.7 · 46TH PCTLSPEED78
SG AVG 79.6 · 61ST PCTLAGILITY82
SG AVG 77.4 · 80TH PCTLVERTICAL85
SG AVG 53.7 · 36TH PCTLSTRENGTH51
SG AVG 86.8 · 93RD PCTLSTAMINA95
SG AVG 80.6 · 41ST PCTLHUSTLE80
SG AVG 80.8 · 39TH PCTLDURABILITY80
DEFENDING
SG AVG 48.3 · 66TH PCTLINTERIOR DEFENSE50
SG AVG 69.5 · 67TH PCTLPERIMETER DEFENSE73
SG AVG 51.4 · 54TH PCTLSTEAL46
SG AVG 45.4 · 96TH PCTLBLOCK62
SG AVG 66.4 · 52ND PCTLHELP DEFENSE IQ67
SG AVG 64.1 · 61ST PCTLPASS PERCEPTION68
SG AVG 57.4 · 67TH PCTLDEFENSIVE CONSISTENCY65
REBOUNDING
SG AVG 40.9 · 70TH PCTLOFFENSIVE REBOUND44
SG AVG 51.9 · 89TH PCTLDEFENSIVE REBOUND62
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