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A-T HORNETS DEPTH CHART
←L. JOHNSON · 88A. JEFFERSON · 87→
Alonzo Mourning
RUBY · C/PF · CHA
89
All-Time Charlotte Hornets logo
Alonzo Mourning
6'10" · 244 lbs · 7'7" WS · 24 BADGES
97
BLOCK
93RD PCTL · C
96
STRENGTH
87TH PCTL · C
96
SHOT IQ
61ST PCTL · C
THE SCOUTING READ
STRENGTHS
+Block 97 — 93rd percentile among Cs.
+Steal 74 — 89th percentile among Cs.
+Strength 96 — 87th percentile among Cs.
WEAKNESSES
−Pass Vision 29 — 4th percentile among Cs.
−Pass Accuracy 33 — 4th percentile among Cs.
−Post Hook 84 — 26th percentile among Cs.
TAKE HIM SOMEWHERE
Compare→ Lineup Builder
STATISTICALLY SIMILAR CSBY ATTRIBUTE PROFILE
Nate Thurmond

Nate Thurmond

C/N · GSW

92
David Robinson

David Robinson

C/PF · SAS

96
Artis Gilmore

Artis Gilmore

C/N · CHI

93
PERCENTILE VS ALL CS (95)
OVERALL
53
OUTSIDE
61
INSIDE
54
PLAYMAKING
18
ATHLETICISM
79
DEFENSE
79
REBOUNDING
32
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERC AVG
OVR 89INS 84OUT 82ATH 83PLY 41REB 86DEF 83
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 24 TOTALFROM GET /api/players/slug/alonzo-mourning-all-time-charlotte-hornets
GOLD · 23
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Boxout BossIncreases the success rate of boxouts as the boxer.BreakerIncreases the success rate of breaking through opponent boxouts.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.Brick WallIncreases effectiveness of screens.BruiserDrains energy from opponents when making physical contact.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.CrasherBoosts a player's ability to track down or grab rebounds on the offensive end.FlashSpeeds up movement without the ball while in transition on offense or defense.Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.Paint PatrollerIncreases a player's ability to block or contest shots at the rim.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jumpshot.Possession CloserBoosts a player's ability to track down or grab rebounds on the defensive end.PosterizerIncreases the chances of throwing down a dunk on your defender.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.Post PowerhouseStrengthens a player's ability at backing down defenders and moving them with dropsteps.Post Spin CatalystAttempting to do post spins or drives results in more effective moves, and less of a chance to be stripped.Rise UpIncreases the likelihood of dunking or posterizing your opponent when standing in the painted area.Static MiddyApplies a shooting boost to stand-still mid-range shots.Sync SnatcherGives an additional vertical and rebounding boost when perfectly timing the jump.Wall UpImproves shot contest effectiveness during hands-up defense when guarding the paint.
BRONZE · 1
Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
C AVG 91 · 26TH PCTLCLOSE SHOT88
C AVG 75.1 · 37TH PCTLMID-RANGE SHOT77
C AVG 51 · 63RD PCTLTHREE-POINT SHOT62
C AVG 74.2 · 55TH PCTLFREE THROW78
C AVG 89.4 · 61ST PCTLSHOT IQ96
C AVG 86.5 · 44TH PCTLOFFENSIVE CONSISTENCY90
INSIDE SCORING
C AVG 74.7 · 61ST PCTLDRIVING LAYUP80
C AVG 88 · 33RD PCTLSTANDING DUNK85
C AVG 69.5 · 47TH PCTLDRIVING DUNK70
C AVG 87.4 · 26TH PCTLPOST HOOK84
C AVG 79.3 · 46TH PCTLPOST FADE84
C AVG 87.3 · 55TH PCTLPOST CONTROL91
C AVG 82.2 · 48TH PCTLDRAW FOUL84
C AVG 89 · 47TH PCTLHANDS92
PLAYMAKING
C AVG 56.4 · 4TH PCTLPASS ACCURACY33
C AVG 48.5 · 64TH PCTLBALL HANDLE50
C AVG 36.4 · 53RD PCTLSPEED WITH BALL30
C AVG 69.2 · 36TH PCTLPASS IQ64
C AVG 52.9 · 4TH PCTLPASS VISION29
ATHLETICISM
C AVG 60.5 · 61ST PCTLSPEED65
C AVG 50.7 · 78TH PCTLAGILITY62
C AVG 70.3 · 74TH PCTLVERTICAL82
C AVG 89.7 · 87TH PCTLSTRENGTH96
C AVG 92.3 · 89TH PCTLSTAMINA98
C AVG 86.1 · 75TH PCTLHUSTLE95
C AVG 84.1 · 27TH PCTLDURABILITY80
DEFENDING
C AVG 88.7 · 52ND PCTLINTERIOR DEFENSE90
C AVG 50.8 · 76TH PCTLPERIMETER DEFENSE62
C AVG 60.7 · 89TH PCTLSTEAL74
C AVG 82.1 · 93RD PCTLBLOCK97
C AVG 88.7 · 57TH PCTLHELP DEFENSE IQ92
C AVG 76.2 · 51ST PCTLPASS PERCEPTION78
C AVG 85.4 · 42ND PCTLDEFENSIVE CONSISTENCY85
REBOUNDING
C AVG 86.9 · 34TH PCTLOFFENSIVE REBOUND84
C AVG 90.7 · 26TH PCTLDEFENSIVE REBOUND88
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